5. ÆÄÅ©¶óÀÌ 3 Å×½ºÆ® ½Ã½ºÅÛ ¹× ¹æ¹ý
±¸ºÐ |
½Ã½ºÅÛ |
CPU |
ÀÎÅÚ ÄÚ¾î i7 3960X (LGA2011, 3.3GHz, 6ÄÚ¾î/ 12 ½º·¹µå) |
¸ÞÀκ¸µå |
ÀÎÅÚ DX79SI (intel X79 Express)
|
¸Þ¸ð¸® |
OCZ PC3-10666 2GB x 3, EKMemory PC3-10600 2GB x 1 (DDR3-1333MHz, 8GB, CL9-9-9-24-1T) |
HDD |
ÀÎÅÚ 510 SSD 120GB (SATA3) µðÁöÅÐÇîÁö Seagate Barracuda 7200.12 SATA2 1TB (7200RPM)
|
PSU |
iKonik Vulcan 1200W (1200W) |
OS |
Windows 7 Ultimate K SP1 64bit
|
µå¶óÀ̹ö |
ÀÎÅÚ Ä¨¼Â S/W inf v9.3.0.1026WHQL AMD Catalyst 12.11 Beta 11 (12.11 CAP2) NVIDIA GeForce 310.70 Beta
|
Å×½ºÆ®´Â ÀÎÅÚ ÄÚ¾î i7 3960X (»÷µðºê¸´Áö-E)¿Í DDR3-1333MHz 2GB x 4¸¦ Äõµå ä³Î·Î ±¸¼ºÇÑ ÀÎÅÚ X79 Ĩ¼Â ¸ÞÀκ¸µå, ±×¸®°í À©µµ¿ì 7 ¾óƼ¹Ô SP1 64bit ȯ°æ¿¡¼ ÁøÇàÇß´Ù.
±×·¡ÇÈÄ«µå µå¶óÀ̹ö´Â Å×½ºÆ® ½ÃÁ¡¿¡¼ ÃֽŠ¹öÀüÀÎ AMD Catalyst 12.11 Beta 11 (12.11 CAP2)°ú ¿£ºñµð¾Æ (NVIDIA) ÁöÆ÷½º 310.70 Beta µå¶óÀ̹ö¸¦ »ç¿ëÇß´Ù. ¾ç»çÀÇ º£Å¸ µå¶óÀ̹ö´Â ÆÄÅ©¶óÀÌ 3 (Far Cry 3)ÀÇ ¼º´ÉÀ» Çâ»óÇÑ °ÍÀ¸·Î ¾Ë·ÁÁ³´Ù.
ÆÄÅ©¶óÀÌ 3´Â ƯÈ÷ AMD °ÔÀÌ¹Ö À̺¼ºêµå (Gaming Evolved)¸¦ ÅëÇØ À¯ºñ¼ÒÇÁÆ® (Ubisoft)¿Í °øµ¿ °³¹ß, ±×¸®°í ¶óµ¥¿Â HD 7770 ÀÌ»óÀÇ Á¦Ç°À» ±¸ÀԽà ÆÄÅ©¶óÀÌ 3¸¦ ¹øµé·Î Á¦°øÇϴµ¥ ½ÇÁ¦ ¼º´ÉÀº ¾î¶²Áö ÁöÆ÷½º¿Í ºñ±³ÇØ »ìÆ캸¾Ò´Ù.
º¥Ä¡¸¶Å© ¹æ¹ý, Fraps·Î À̺¥Æ® ¾À ÃøÁ¤
ÆÄÅ©¶óÀÌ 3 (Far Cry 3) °ÔÀÓÀº ³»Àå º¥Ä¡¸¶Å©¸¦ Á¦°øÇÏÁö ¾Ê±â ¶§¹®¿¡ éÅÍ2ÀÇ ¼¼ ¹ø° ¹Ì¼Ç ½ÃÀÛ ºÎºÐ (Secure the outpost)ÀÇ À̺¥Æ® ¾ÀÀ» ÀÌ¿ëÇØ ¼º´ÉÀ» ºñ±³Çß´Ù.
Å×½ºÆ®¿¡ »ç¿ëµÈ À̺¥Æ® ¾ÀÀº ÁöÇÁ (Jeep)¸¦ Ÿ°í ¿ì°ÅÁø Á¤±Û ½£°ú °°¡ ÁÖº¯µµ·Î¸¦ À̵¿ÇØ ¹Ì¼Ç ½ÃÀÛÁöÁ¡±îÁö À̵¿ÇÏ´Â °úÁ¤À» º¸¿©ÁÖ¸ç À̵¿ÇÏ´Â µµÁß ½£ÀÇ »ç½¿À̳ª ¹öÆÈ·Î µîÀÇ ¾ß»ý µ¿¹°, ¹Ù¶÷, ¾Õ¼°¡´Â ÁöÇÁ¿Í ÀÌ·Î ÀÎÇØ ¸ÕÁö µîÀÌ ¹ß»ýµÈ´Ù. Fraps¸¦ ÀÌ¿ëÇØ 1ºÐ µ¿¾È À̵¿ÇÏ´Â °úÁ¤À» 2ȸ ÃøÁ¤ÇØ Æò±Õ°ªÀ» ºñ±³Çß´Ù.
±¸ºÐ |
1680x1050 |
1920x1080 |
2560x1440 |
Video |
GPU Max Burffered Frames |
1
|
DirectX |
11
|
MSAA Anti-Aliasing |
NOAA/ 4XAA
|
Alpha To Coverage |
Enhanced
|
SSAO Method |
SSAO
|
Field of View |
73.15 (±âº»°ª)
|
Video Quality |
Overall Quality |
High |
Very High |
Ultra |
Textures |
High
|
High
|
High
|
Ambient Lighting |
Medium |
Medium
|
High
|
Shadow |
High
|
Very High
|
Ultra
|
POST FX |
High
|
Very High
|
Ultra
|
Geometry |
High
|
very High
|
Ultra
|
Vegetation |
High
|
Very High
|
Very High
|
Terrain |
High
|
High
|
High
|
Water |
High
|
High
|
Veyr High
|
Environment |
High
|
High
|
High
|
ÆÄÅ©¶óÀÌ 3´Â PC¿Í PS3, Xbox 360 ÄÜ¼Ö °ÔÀÓ±â Áö¿øÇØ DirectX 10Àº Áö¿øµÇÁö ¾ÊÀ¸¸ç DirectX 9¿Í DirectX 11À» Áö¿øÇÑ´Ù. À̹ø Å×½ºÆ®´Â DirectX 11 Áö¿ø ±×·¡ÇÈÄ«µå¸¦ À§ÁÖ·Î ÁøÇàÇÏ´Â ¸¸Å DirectX 11 ȯ°æÀ» ¹ÙÅÁÀ¸·Î Å×½ºÆ®°¡ ÁøÇàµÇ¾ú´Ù.
±×·¡ÇÈÄ«µå Á¦Ç°±ºÀÇ ¼º´ÉÀ» ºñ±³Çϱâ À§ÇØ ±âº»ÀûÀ¸·Î 1680x1050°ú High ±×·¡ÇÈ¿É¼Ç AA Off¿Í 4XAA ¼³Á¤, 1920x1080°ú Very High ±×·¡ÇÈ ¿É¼Ç°ú AA Off¿Í 4xAA, 2560x1440°ú Ultra ±×·¡ÇÈ ¿É¼Ç°ú AA Off¿Í 4xAAÀÇ 6°¡Áö Á¶°ÇÀ» Å×½ºÆ®Çß´Ù. Ãß°¡·Î DirectX 9¿Í DirectX 11 Àû¿ë¿¡ µû¸¥ ¼º´É, SSAO ¼³Á¤°ª¿¡ µû¸¥ ¼º´É Â÷À̸¦ ÇÏÀÌ¿£µå Á¦Ç°±ºÀ» ÀÌ¿ëÇØ Â÷À̸¦ ºñ±³Çß´Ù.
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