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Quake ũ Ҵµ, 16Ʈ | |||||||||||||||||||||||||||
height=21> | 16 bit / 32 | ||||||||||||||||||||||||||
height=22> | Lightmap | ||||||||||||||||||||||||||
height=22> | 16 bit / 32 | ||||||||||||||||||||||||||
height=22> | Max | ||||||||||||||||||||||||||
height=22> | High | ||||||||||||||||||||||||||
height=22> | Trilinear |
SPECviewperf6.1.2
̹ OpenGL Ʈ SPECviewperf
غҴ. 6° Ʈ ProCDRW-03Ʈ ϰ
δ. 6° Ʈ VGA ϵ /
Ƽ˸ƽ ο ū ޱ ̴.
SPECviewperf Ʈ߿ VGA κ ù °
AWadvs-04 ° ProCDRS-03̴. ߿ 3 ϵ
Ʈ/ Ƽ˸ƽ ū ProCDRS-03Ʈ ̰ ٽ
ϴ. Ͽ VGA ڵĸ
2η ٽ ѹ Ʈ Ͽ.
Ʈ ٸ Ʈ ̰
ִ. 3D ø̼ǿ ̸
̴ ˾ƺ Ѵ.
3d Ʈ
Lightwave 3D
7.0b
Ʈ̺ ̰ ߴ
ȭ ŸŸ, ȭ ǰ Ưȿ ̾ ȭ ̵
Ưȿ ϱ ߴ 3D ̴.
̺̺ 7.0 7.0b
̴ ũ. 7.0b Ƽ4 ȭ Ǿ ִٰ Ѵ.
غƵ 7.0 ̸ ̸, 20~30% ӵ
´. 7.0b Ͽ.
ֵ AOpen
AX4B Pro+DDR Epox 4B2A Pro+PC133 ռ ش. ̺̺
3d ̿ Ʈ Ʈ , 3D α
Ʈ ɷµ 뿪 ִ.
Ȯϰ ִ 3ds ƽ ؼ
ϰ Ѵ.
ƽ4.2(
ȭ
ս ġ)
|
3D Ȯϰ |
3ds ƽ4.2
ȭ ս Ÿ 11 ǥ ̷,
1ʿ Ǿ 1 ġ ̴.
Ʈ ƽ
Viewport ɼǿ Open GLƽ ⺻
ϴ HEIDE 2 Ʈ
Ͽ.
1
:
Open GL ɿ ־
̰ .Ư 3dsƽ ⺻ ϴ API
HEIDE Ʈ AOpen AX4B Pro+DDR Epox 4B2A Pro+PC133 Ʈ
ɷ ش.
2
:
̹
ٸ
̴ δ. ⺻ 3dsƽ OpenGL̰
HEIDḚ AOpen AX4B Pro+DDR Ƽ4 ý Epox 4B2A Pro+PC133
Ƽ4 ýۺ Ʈ
ɷ ־. Ȯ ߿
Ʈ غҴ.
Alias|wavefront Maya4
|
߿ Ʈ
Ʈ ΰ ӵ Ͽ, ϳ ̾
Ʈ ϳ Smooth Shading All Ʈ ΰ Ʈ
Ͽ.
1
̰ ִ. ̰
Ȯ
ٽ ϳ Ʈ غô.
2
̴. AOpen AX4B Pro+DDR ǰ
Ʈ ̰ ִ. ƴ ȮϿ.
ġ鼭
AOpen AX4B Pro κ 3 DIMM Ͽ, ܸ
Ȯ强 ϰ, CPU 鿡 ưư
̴ öƽ ħ븦 äϿ CPU κ ־ 簡, ɼ
Die-Hard ̿ ý ܱ Dr. LED & Voice DZɼ鿡
AOpen
κ常 Ư ڿ Ѵٰ ְڴ.
ѱũƼ AOpen κ带 ܼ ϴ Ǹſ ġ ʰ, ѱ Ŵ
ѱEasyġ ̵带
Ͽ Ű ϰ ִ ̰ ִµ, ٸ AOpen Ư
Ʈ ִ Die-Hard ̿ Dr. LED ɼ
Ǵ ƽ.
ش ۱
峪 迵ȣ
ʹԲ ֽϴ. ο 峪 ž
մϴ.
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