GIGA CUBE 9100 128MB
GIGA
CUBE 9100 128MB
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3DMark Score 8403 3D marks
Game 1 Car Chase - Low Detail 128.5 FPS
Game 1 Car Chase - High Detail 44.8 FPS
Game 2 Dragothic - Low Detail 143.5 FPS
Game 2 Dragothic - High Detail 76.2 FPS
Game 3 Lobby - Low Detail 124.7 FPS
Game 3 Lobby - High Detail 56.7 FPS
Game 4 Nature 44.1 FPS
Fill Rate (Single-Texturing) 757.6 MTexels/s
Fill Rate (Multi-Texturing) 1869.5 MTexels/s
High Polygon Count (1 light) 34.0 MTriangels/s
High Polygon Count (8 lights) 8.8 MTriangels/s
Environment Bump Mapping 109.6 FPS
DOT3 Bump Mapping 83.5 FPS
Vertex Shader 78.1 FPS
Pixel Shader 94.3 FPS
Advanced Pixel Shader 83.0 FPS
Point Sprite 24.6 MSprites/s
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3DMark Score 10158 3D marks
Game 1 Car Chase - Low Detail 151.4 FPS
Game 1 Car Chase - High Detail 46.1 FPS
Game 2 Dragothic - Low Detail 181.2 FPS
Game 2 Dragothic - High Detail 100.0 FPS
Game 3 Lobby - Low Detail 137.0 FPS
Game 3 Lobby - High Detail 61.7 FPS
Game 4 Nature 65.3 FPS
Fill Rate (Single-Texturing) 911.0 MTexels/s
Fill Rate (Multi-Texturing) 1942.8 MTexels/s
High Polygon Count (1 light) 44.0 MTriangels/s
High Polygon Count (8 lights) 10.4 MTriangels/s
Environment Bump Mapping 144.9 FPS
DOT3 Bump Mapping 126.4 FPS
Vertex Shader 82.8 FPS
Pixel Shader 103.5 FPS
Advanced Pixel Shader 84.4 FPS
Point Sprite 27.1 MSprites/s
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3DMark Score 8848 3D marks
Game 1 Car Chase - Low Detail 134.1 FPS
Game 1 Car Chase - High Detail 44.7 FPS
Game 2 Dragothic - Low Detail 154.9 FPS
Game 2 Dragothic - High Detail 84.3 FPS
Game 3 Lobby - Low Detail 128.3 FPS
Game 3 Lobby - High Detail 57.0 FPS
Game 4 Nature 47.6 FPS
Fill Rate (Single-Texturing) 844.2 MTexels/s
Fill Rate (Multi-Texturing) 2226.4 MTexels/s
High Polygon Count (1 light) 38.0 MTriangels/s
High Polygon Count (8 lights) 10.4 MTriangels/s
Environment Bump Mapping 121.4 FPS
DOT3 Bump Mapping 89.2 FPS
Vertex Shader 87.6 FPS
Pixel Shader 103.5 FPS
Advanced Pixel Shader 93.1 FPS
Point Sprite 26.5 MSprites/s
ÁöÆ÷½º4Ti 4200(OVERCLOCK)
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3DMark Score 10927 3D marks
Game 1 Car Chase - Low Detail 157.2 FPS
Game 1 Car Chase - High Detail 46.2 FPS
Game 2 Dragothic - Low Detail 204.3 FPS
Game 2 Dragothic - High Detail 111.6 FPS
Game 3 Lobby - Low Detail 139.0 FPS
Game 3 Lobby - High Detail 61.5 FPS
Game 4 Nature 76.8 FPS
Fill Rate (Single-Texturing) 1088.7 MTexels/s
Fill Rate (Multi-Texturing) 2320.3 MTexels/s
High Polygon Count (1 light) 48.9 MTriangels/s
High Polygon Count (8 lights) 12.5 MTriangels/s
Environment Bump Mapping 161.2 FPS
DOT3 Bump Mapping 149.9 FPS
Vertex Shader 98.8 FPS
Pixel Shader 122.4 FPS
Advanced Pixel Shader 99.9 FPS
Point Sprite 32.0 MSprites/s
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