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M.A.R.K GeForce4 MX 440 SE Ãâ½ÃÀÏ : 2002/11
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  ±¸ºÐ Graphic Board
  ¸Þ¸ð¸®±¸ºÐ DDR SDRAM
  Ĩ¼ÂÁ¦Á¶»ç nVIDIA
  ¸ÞÀÎĨ¼Â Geforce4 MX440 SE
  ºê·£µå¸í ComPD
  ¿øÁ¦Á¶»ç Unknown
  ÆǸŻç COMPD
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Æò±Õ 8.30 ( 47 ¸í ÅõÇ¥)

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Nvidia 256-bit GeForce4 MX 440 GPU
Nvidia Accuview Antialiasing
Nvidia latest nView technology
Cube environment mapping
3D Textures
Shadow Buffers
High-Definition video Processor (HDVP)
AGP 4X/2X and AGP Texturing Support
32-bit color with 32-bit Z/stencil buffer
Z-correct true, reflective bump mapping
High-performance 2D rendering engine
True-color hardware cursor
Integrated hardware transform engine
Integrated hardware lighting engine
High-quality HDTV-DVD playback
Multibuffering (double, triple, quad) for smooth animation and video playback
DirectX and S3TC texture compression support
Digital Vibrance control
support Microsoft DirectX 8.1 and OpenGL 1.3 ICD



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  ±¸ºÐ   Graphic Board
  Á¦Ç°¸í   ComPD M.A.R.K GeForce4 MX 440 SE
  ¸ÞÀÎĨ¼Â   nVIDIA Geforce4 MX440 SE
  AGP ½½·Ô Áö¿ø   2X / 4X
  ÄÚ¾î Ŭ·°   270 Mhz
  ·¥´ì   350 Mhz
  ¸Þ¸ð¸® ¿ë·®   64 MB
  ¸Þ¸ð¸® Á¾·ù   DDR SDRAM
  ¸Þ¸ð¸® Ŭ·°   400 Mhz (DDR)
  Ãâ·Â Áö¿ø   D-Sub / TV-Out
  ½½¸²PC ÀåÂø ¿©ºÎ   Normal ŸÀÔ
  ÃÖ´ë ÇØ»óµµ   2048X1536
  ±âŸ  

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