Ä¿¹Â´ÏƼ
 
 
 
 
 
 
 
»ç¿ë±â/ÇÊÅ×±â

¹Ú¹ÎÈ£ Å×½ºÅÍÀÇ A7V133-C 2Â÷ ÃÖÁ¾º¸°í¼­

º¸µå³ª¶ó2 (ºñȸ¿ø)

Á¶È¸ : 8264
ÀÛ¼ºÀÏ : 2001/08/09 00:00
°£Æí URL : http://www.bodnara.co.kr/bbs/bbs.html?D=20&num=3939
Æ®À§ÅÍ    ÆäÀ̽ººÏ








º¸µå³ª¶ó KT133A ÇʵåÅ×½ºÆ® ASUS KT133A ÃÖÁ¾º¸°í¼­ÀÔ´Ï´Ù.ÀúÀÛ±ÇÀº º¸µå³ª¶ó ( www.bodnara.co.kr )¿Í ¹Ú¹ÎÈ£ Å×½ºÅÍ¿¡°Ô ÀÖ½À´Ï´Ù.

±Û : ¹Ú¹ÎÈ£ Å×½ºÅÍ






- È¿À²ÀûÀÎ ºÎǰ¹èÄ¡ (VRM)

¿ì¼± A7V133ÀÇ ·¹À̾ƿôÀ» º¸¸é ASUS¸¸ÀÇ µ¶Ã¢ÀûÀÎ º¸µå ¼³°è ±â¼úÀÌ °÷°÷¿¡¼­ º¸ÀδÙ.

¿ì¼± ¾Æ·¡ ±×¸²¿¡¼­ Âü°í ÇÒ ¼ö ÀÖ´Â VRM(Voltage Regulator Module)°ú ÀÌ VRM ¶§¹®¿¡ ¿©Å¸ º¸µå°¡ CPU ¼ÒÄÏ ÁÖº¯ÀÌ CPU Àü¿ø °ø±Þ ºÎ¿¡ µé¾î°¡´Â Capacitor¿Í ÆÄ¿ö Transistor µîÀÇ ºÎǰµé ¶§¹®¿¡ ¹øÀâÇÏ¿´À¸¸ç ±×·¡¼­ ƯÈ÷ Åëdz¿¡ ÀÇÇÑ ¹ß¿­¿¡¼­ È¿À²ÀûÀÌÁö ¸ø ÇÏ¿´´Âµ¥, A7V133Àº Àü¿ø °ø±ÞºÎ¸¦ ¸ðµâÈ­ ½ÃÄѼ­ CPU ¼ÒÄÏ ÁÖº¯ °ø°£¿¡ ¿©À¯°¡ »ý±â°í ƯÈ÷ KK266°ú ´Þ¸® Å« Ä𷯸¦ ´Þ ¼ö ÀÖ´Ù.

Power MOSFETs



Voltage Regulator Module










- ¾ÈÁ¤ÀûÀÎ Ä¿½ºÅÒ ¹ÝµµÃ¼ ºÎǰ

KK266Àº PLD(Programmable Logic Device) ¶ó´Â ¹ü¿ë ¼ÒÀÚ¸¦ »ç¿ëÇÏ¿© ºÎǰµéÀ» ÁýÀûÈ­ ½ÃŲ ¹Ý¸é¿¡ A7V133´Â Custom IC(¿©¸¦ µé¸é ASIC°°Àº)¸¦ »ç¿ëÇÏ¿© ÁýÀûÈ­ ½ÃÄ×´Ù.

ÀÌ´Â ¼º´É¿¡´Â º°¹Ý Â÷À̰¡ ¾øÀ»Áö ¸ð¸£Áö¸¸ ¿ø·¡°¡ PLD°°Àº ¹ü¿ë ¼ÒÀÚ´Â ½ÃÁ¦Ç° °°Àº Proto Type¿¡³ª ¾²´Â °ÍÀ¸·Î ¾ÈÁ¤¼ºÀ̳ª ¿ø°¡Àý°¨ Â÷¿ø¿¡¼­ »ó´çÇÑ ºÒÀÌÀÍÀÌ´Ù.


- AGP Pro ½½·ÔÀÇ »ç¿ë

KK266¿¡´Â ¾ø´Â AGP Pro¸¦ Áö¿øÇÑ´Ù.


- Åëdz¿¡ ÀÇÇÑ ¹ß¿­ ÇØ¼Ò¿¡ À¯¸®ÇÑ ¹èÄ¡

ºÎǰµéÀÌ ¾ÆÁÖ È¿À²ÀûÀ¸·Î ¹èÄ¡µÇ°í ÁýÀûÈ­ µÇ°Å³ª ¸ðµâÈ­ µÇ¾î¼­ º¸µå°¡ Àü¹ÝÀûÀ¸·Î ¿©À¯·Î¿ö º¸À̸ç, ÀÌ´Â ATX PC Form¿¡ µû¸¥ ¹ß¿­ ÇØ¼Ò¿¡ Å« µµ¿òÀÌ µÉ °Í °°´Ù.

±×¸®°í North bridge Ĩ¼Â¿¡ Äð·¯°¡ ´Þ·ÁÀÖ´Ù.


- Deep Switch¿Í BIOS¿¡ ÀÇÇÑ ÀÌÁß ¼³Á¤

º¸µå¿¡ ³»ÀåµÈ Deep Switch¿Í ¹ÙÀÌ¿À½º¿¡¼­ ÅÃÀÏÇÏ¿© FSB¿Í CPU Clock Ratio¸¦ ¼±ÅÃÇÒ ¼ö ÀÖ´Ù.


-AC 97 »ç¿îµåĨÀÇ Á¦°Å

ÆÄ¿öÀ¯Àú¸¦ °Ü³ÉÇÏ¿© ¾î¼³Ç ³»Àå »ç¿îµå ÄÚµ¦À» Á¦°ÅÇÏ¿© ¿ø°¡ Àý°¨ÀÌ µÇ¾ú´Ù.






PC Monitor - PC Probe

¾Æ¼ö½º´Â KK266ÀÌ VIA Hardware Monitor¸¦ »ç¿ëÇÏ¿© PC¸¦ ¸ð´ÏÅÍ ÇÒ ¼ö ÀÖ´Â ¹Ý¸é¿¡ PC Probe¶ó´Â ÀÚü ¼ÒÇÁÆ®¸¦ »ç¿ëÇÏ¿© ¸ð´ÏÅ͸¦ Çϴµ¥ È­¸éÀº ¾Æ·¡¿Í °°´Ù.



ÇÏÁö¸¸ À§¿¡¼­ º¸´Â ¹Ù¿Í °°ÀÌ VIA H/M¿¡¼­ ÃøÁ¤ÇÑ 49-50¡É CPU ¿Âµµ°¡ PC Probe¿¡¼­´Â 61¡É·Î ÃøÁ¤µÇ¾ú´Ù.

ÀÌ´Â ¾î´À ÇÑÂÊÀÇ ÃøÁ¤°ªÀÌ À߸ø µÈ °ÍÀ̶ó »ý°¢µÈ´Ù.


IRQ ÇÒ´ç »óÅÂ

-Ç¥ÁØ PC ¸ðµåÀ̸ç ÀÎÅÍ·´Æ® ÇÒ´ç¿¡ ¾çÈ£ÇÔÀ» º¸¿©ÁØ´Ù.































































Sandra2001 te ¹öÀüÀ» ÀÌ¿ëÇÏ¸ç º¥Ä¡ ¸¶Å© ÇÑ °á°ú CPU-Multimedia °ª°ú Benchmark °ªÀ» Á¦¿ÜÇϰí´Â KK266°ú ºñ½ÁÇÑ °ªµéÀ» ³ªÅ¸³»¾ú´Ù.

¿ª½Ã ¾Æ¼ö½º°¡ º¥Ä¡¿¡ °­ÇÑ ¸é¸ð¸¦ º¸¿©ÁÖ´Â °ÍÀÌ´Ù.


3D MARK 2001









































CPU


Athlon 1.2GHz


FSB


133MHz


3D Accelerator


3D Prophet II MX


Graphics Chipset


NVIDIA GeForce2 MX


Driver Version


4.12.01.0532


Video Memory


32 MB


Resolution


1024x768 32bit


Texture Format


Compressed


FSAA


Disabled


Z-Buffer Depth


24bit


Frame Buffer


Double


Rendering Pipeline


D3D Hardware T&L

































±×·¡ÇÈÄ«µå/Ĩ¼Â(·¥)


µå¶óÀ̹ö ¹öÀü


3DMark

Result


Tweaking


overclock


MB


3D Prophet II MX

NVIDIA GeForce2 MX

Çö´ë 32MB 5.5ns

BIOS 3.11.00.08




5.13.01.1240

(Detonator 1240¹öÁ¯)


2098

3D marks


¤ý


¤ý


ASUS

A7V133


2252

3D marks


fast

performance


Core : 190MHz

RAM : 190MHz


2271

3D marks


¤ý


¤ý


Iwill

KK266


2476

3D marks


fast

performance


¤ý












































































































3DMark Result


2098 3D marks


2252 3D marks


2271 3D marks


2476 3D marks


Game 1 CarChase - Low Detail


34.8 FPS


38.0 FPS


34.6 FPS


39.7 FPS


Game 1 CarChase - High Detail


18.0 FPS


19.3 FPS


18.1 FPS


20.9 FPS


Game 2 Dragothic - Low Detail


30.0 FPS


32.5 FPS


32.7 FPS


36.4 FPS


Game 2 Dragothic - High Detail


13.0 FPS


13.7 FPS


15.6 FPS


16.5 FPS


Game 3 Lobby - Low Detail


38.7 FPS


41.9 FPS


43.1 FPS


45.4 FPS


Game 3 Lobby - High Detail


22.1 FPS


23.5 FPS


24.7 FPS


25.7 FPS


Game 4 Nature


N/A FPS


N/A FPS


N/A FPS


N/A FPS


Fill Rate (Single-Texturing)


201.4 MTexels/s


211.8 MTexels/s


201.8 MTexels/s


211.7 MTexels/s


Fill Rate (Multi-Texturing)


332.6 MTexels/s


358.7 MTexels/s


333.4 MTexels/s


343.3 MTexels/s


High Polygon Count (1 light)


13.0 MTriangles/s


14.0 MTriangles/s


13.0 MTriangles/s


13.0 MTriangles/s


High Polygon Count (8 lights)


2.5 MTriangles/s


2.7 MTriangles/s


2.5 MTriangles/s


2.6 MTriangles/s


Environment Bump Mapping


N/A FPS


N/A FPS


N/A FPS


N/A FPS


DOT3 Bump Mapping


27.4 FPS


35.9 FPS


27.8 FPS


34.8 FPS


Vertex Shader Speed


21.4 FPS


22.6 FPS


34.2 FPS


36.8 FPS


Pixel Shader Speed


N/A FPS


N/A FPS


N/A FPS


N/A FPS


Point Sprite Speed


5.8 MSprites/s


6.1 MSprites/s


5.8 MSprites/s


5.8 MSprites/s







À§ÀÇ µµÇ¥´Â 3D Mark2001À» ÀÌ¿ëÇÑ º¥Ä¡ ¸¶Å©Àε¥, ÀÌ»óÇÏ°Ô A7V133°ªµéÀÌ ÀÛ°Ô ³ª¿Ô´Ù.

KK266À» »ç¿ëÇÒ ¶§, ³ª¿À´Â Æò±Õ°ªµéÀÌ A7V133¿¡¼­´Â Fast Performance »óÅ·ΠTweakÀ» ÇÏ¿©¾ß °Ü¿ì µû¶óÀâÀ» ¼ö ÀÖ¾ú´Ù.

Tweak¿¡ »ç¿ëµÈ ÇÁ·Î±×·¥Àº NVMAX¿Í GTU 3.0.4 ¹öÀüÀ» ÀÌ¿ëÇÏ¿´À¸¸ç ¿À¹öŬ·°Àº NVMAX¸¦ ÀÌ¿ëÇÏ¿´´Ù.

±×¸®°í ±×·¡ÇÈÄ«µå´Â Çãŧ¸®½º ÇÁ·ÎÇÍ MXII(Geforce2 MXĨ¼Â)¿´À¸³ª Quadro MXR·Î °³Á¶ÇÏ¿´À¸¸ç, ÀÌ´Â ¼­·Î À¯»çÇÑ Ä¨¼ÂÀ¸·Î ¿À¹öŬ·° Àü¿¡´Â °°Àº ¼º´ÉÀ» º¸¿©ÁØ´Ù.


ÀÌ 3DMark°ªµéÀÌ ÀÌ·¸°Ô Â÷À̰¡ ³ª´Â ÀÌÀ¯¸¦ ã±â À§Çؼ­ ¿©·¯ ȯ°æ ¼³Á¤À» ¹Ù²Ù¾î º¸¾ÒÀ¸³ª ½Ç¸¶¸®¸¦ ãÁö¸¦ ¸øÇß´Ù.

À§¿¡ µµÇ¥¿¡¼­ Âü°í ÇÒ ¼ö ÀÖµíÀÌ A7V133¿¡¼­ ¿À¹öÇÑ °ªÀÇ º¥Ä¡¸¶Å© °ªÀÌ Result°ªÀº ³·´õ¶óµµ KK266ÀÇ ÃÖ°íÄ¡ º¸´Ù ±ºµ¥ ±ºµ¥ ³ô°Ô ³ª¿ÍÀÖÀ½À» ¾Ë ¼ö ÀÖ´Ù.

ÀÌ´Â ±×·¡ÇÈÄ«µåÀÇ ¿À¹öŬ·°ÀÌ ±×·¡ÇÈ ¿¬»êÀ» ¼öÇàÇϴµ¥ ¼º´É Çâ»ó¿¡ Á¿ìÇÔÀ» ¾Ë ¼ö ÀÖ´Ù.


ÃÑÆò


KK266ÀÌ Ãʺ¸Àڵ鵵 ½±°Ô Á¢±ÙÇÒ ¼ö ÀÖ°Ô ¾ÈÁ¤¼º À§ÁÖÀÇ Æò¹üÇÑ ±â´É À§ÁÖ ¿´´ø ¹Ý¸é¿¡, A7V133Àº ¿ª½Ã °í¼öµéÀÌ ÁÁ¾ÆÇÏ´Â ¾Æ¼ö½º¿¡¼­ ³ª¿Â Á¦Ç°´ä°Ô ¿©·¯ ±ºµ¥¿¡¼­ °í±ÞÁ¦Ç°ÀÓÀ» ¾Ë ¼ö ÀÖ°Ô È­·ÁÇÑ ±â´ÉµéÀ» »ç¿ëÇÏ¿´´Ù.

ƯÈ÷ ¾Æ¼ö½º¸¸ÀÇ µ¶ÀÚ ¼³°è ±â¼ú·ÂÀÌ °¡µæ ³ì¾Æ ÀÖ´Â º¸µåÀÇ ·¹ÀÌ ¾Æ¿ôÀº ½Å·Ú¼ºÀ» Áֱ⿡ ÃæºÐÇÏ°í Æ¯È÷ ¹æ¿­¿¡ ½Å°æ ¾´ ÈçÀûÀº ¸¶À½À» ÈíÁ·ÇÏ°Ô ÇÑ´Ù.

°Ô´Ù°¡ º¸µåÀÇ ¼öÇà ¼º´É¿¡ ÇϵîÀÌ¶óµµ ¹®Á¦°¡ »ý±æ ¿äÁö °¡ ÀÖ´Â °ÍµéÀº ¾Ë¾Æ¼­ °æ°í ÇØÁÖ´Â ±â´É°ú ¿À¹öŬ·ÎÅ· ½Ã¿¡ ½ÇÆÐÇÏ¿© ½Ã½ºÅÛÀÌ ´Ù¿îµÇ¾îµµ ¾Ë¾Æ¼­ ÃÖÀû Ŭ·°À¸·Î ¸ÂÃç ÁÖ´Â ±â´ÉÀº ȯ»óÀûÀ̶ó°í ÇÒ ¸¸ Çß´Ù.


ÇÏÁö¸¸ ºÒÇàÈ÷µµ AXIA 15ÁÖÂ÷ 1.2±â°¡(266) CPU°¡ ¿À¹öŬ·° Áö¿øÀÌ Àß ¾È µÇ¾î¼­ ¿À¹öŬ·°Àº KK266ÀÇ °æ¿ì¿Í °°ÀÌ 1366MHz ±îÁö¸¸ ½ÇÇàÇØ º¸¾Ò´Ù.

´ÙÀ½¿¡ ±âȸ¸¦ °®°í ¾Æ¼ö½º¸¸ÀÇ ¿À¹öŬ·°Å· Áö¿ø ´É·ÂÀ» ´Ù½Ã ½ÇÇè ÇØºÃÀ¸¸é ÁÁ°Ú´Ù.











º¸µå³ª¶ó KT133A ÇʵåÅ×½ºÆ® ASUS KT133A ÃÖÁ¾º¸°í¼­ÀÔ´Ï´Ù.ÀúÀÛ±ÇÀº º¸µå³ª¶ó ( www.bodnara.co.kr )¿Í ¹Ú¹ÎÈ£ Å×½ºÅÍ¿¡°Ô ÀÖ½À´Ï´Ù.

±Û : ¹Ú¹ÎÈ£ Å×½ºÅÍ


¡¡ 1
¡¡
ÁÁÀº ³»¿ëÀÇ ±ÛÀ̶ó¸é ÃßÃµÇØÁÖ¼¼¿ä.
·Î±×ÀÎÀ» ÇÏÁö ¾Ê¾Æµµ Ãßõ ÇÏ½Ç ¼ö ÀÖ½À´Ï´Ù.
xxx
ºÒ¹ý ±¤°í±Û ½Å°íÇϱâ
I
   ÀÌ °Ô½Ã¹°ÀÇ ´ñ±Û º¸±â
ÃßõÁ¦¾È³»
ÁÁÀº °Ô½Ã¹°¿¡´Â ÃßõÀ» ÇÒ ¼ö ÀÖ½À´Ï´Ù.ÃßõÀÌ 5 ÀÌ»óÀÌ¸é ¸ÞÀÎÆäÀÌÁö Çìµå¶óÀο¡ °Ô½Ã¹°À» °É¾î µå¸³´Ï´Ù.
Àû¸³µÈ Æ÷ÀÎÆ®·Î ÁøÇàÁßÀÎ À̺¥Æ®¿¡ Âü¿©ÇÏ½Ã¾î °æÇ°À» ¹Þ¾Æ°¡½Ç ¼ö ÀÖ½À´Ï´Ù.

Æ÷ÀÎÆ®¾È³» ±ÛÀÛ¼º : 20Á¡, ÃßõŬ¸¯ : 2Á¡, Ãßõ¹ÞÀº»ç¶÷ 2Á¡, ´ñ±ÛÀÛ¼º : 4Á¡ (2008.12.29ÀϺÎÅÍ)
»ç¿ë±â/ÇÊÅ×±â
  ¾ÆÆ²¶õ/ÆÄÀεå¶óÀÌºê ¿Ü ¹ÙÀÌ·² ÀÇ½É °Ô½Ã¹°Àº ¸ðµÎ »èÁ¦Á¶Ä¡ÇÕ´Ï´Ù. 2 °¨ÀÚ³ª¹« 7 14.01.22 79103
  µ¿¿µ»ó ¾÷·Îµå ¹æ¹ý ¾È³» 1 °¨ÀÚ³ª¹« 3 10.02.10 88646
  Á¤º¸°øÀ¯ ÅëÇÕ°Ô½ÃÆÇ ÀÌ¿ë¾È³» (09.09.02 ¼öÁ¤) 2 °¨ÀÚ³ª¹« 2 08.08.12 85364
31538 ÇʵåÅ×½ºÆ®   ·¹³ë¹ö LEGION 27Q-10 QHD 240 IPS °ÔÀÌ¹Ö ¸ð´ÏÅÍ »ç¿ë±â ¿Àº£¸£´ºÅ©·Î³ª 0 25.08.07 24
31537 °³Àλç¿ë±â   Geometry Dash: A Rhythm-Based Challenge That Keeps You Hooked laure 0 25.08.07 22
31536 ÇʵåÅ×½ºÆ®   Seagate FireCuda530R M.2 NVMe SSD 1TB »ç¿ë±â ¿Àº£¸£´ºÅ©·Î³ª 0 25.08.06 42
31535 ÇʵåÅ×½ºÆ®   ³ª¸¸ÀÇ ¿¬Ãâ °¡´ÉÇÑ ¼îÄÉÀ̽º°¡ Æ÷ÇÔµÈ ¼¼°íÅÜ(SEGOTEP) ³Ø¼­½º1 ÇÁ·Î KR (Nexus.. ¾ÆÀ̸¶ 1 25.08.06 43
31534 ÇʵåÅ×½ºÆ®   ¾ÛÄÚ AK108 3¸ðµå OTEMU ƯÁÖÃà À¯¹«¼± ±â°è½Ä ¿Ã¸®ºñ¾Æ _ °ÅºÏÀÌ µî²®ÁúÃà ¾ÆÀ̸¶ 0 25.08.06 41
31533 ÇʵåÅ×½ºÆ®   ½á¸ÖÅ×ÀÌÅ© UX400 ARGB Sync(ºí·¢,½º³ë¿ì) °ø·© CPUÄð·¯ µ¿°íµ¿¶ô 0 25.08.05 32
31532 ÇʵåÅ×½ºÆ®   3RSYS Socoool RC1080 ¿ÀÅä RGB (ºí·¢) µà¾óŸ¿ö °ø·© Äð·¯ µ¿°íµ¿¶ô 0 25.08.04 50
31531 ÇʵåÅ×½ºÆ®   ÁöŬ¸¯Ä¿ ÆÄµµÇÁ·ÎÁ§Æ® WK107 8K Ç®À±È° ¹«¼± ºí·çÅõ½º ±â°è½Ä Űº¸µå(Á¦ÁÖ¹Ù´Ù .. µ¿°íµ¿¶ô 0 25.08.04 51
31530 ÇʵåÅ×½ºÆ®   MSIº¤ÅÍ RTX5080 µé¾î°£ °ÔÀÌ¹Ö³ëÆ®ºÏ ±¸ÀÔÇÒ °¡Ä¡ ÀÖÀ»±î ¾Æ¸®¸¶ÆþÆþ 0 25.08.03 66
31529 ÇʵåÅ×½ºÆ®   NAS Ȱ¿ëÇϱâ ASUSTOR AS1102TL ADM5.0 ÁÖ¿ä ÀåÁ¡ ¾Æ¸®¸¶ÆþÆþ 0 25.08.03 56
31528 ÇʵåÅ×½ºÆ®   ¾¾°ÔÀÌÆ® °í¿ë·® HDD 30TB ½ÅÁ¦Ç°¹ßǥȸ ½ºÅ丮ÁöÇõ½ÅÀÌ ¿©±â¿¡ ¾Æ¸®¸¶ÆþÆþ 0 25.08.03 69
31527 ÇʵåÅ×½ºÆ®   ¿ÀÇÂÇü ¹«¼± ºí·çÅõ½º À̾îÆù SOUNDPEATS Chasers »ç¿ë±â ¿Àº£¸£´ºÅ©·Î³ª 0 25.08.02 51
31526 ÇʵåÅ×½ºÆ®   ÁöŬ¸¯Ä¿ NC25 ³ëÆ®ºÏÄð¸µÆÐµå Ä𷯼ÒÀ½ ³·Ãâ ¼ö ÀÖ¾î¿ä ¾Æ¸®¸¶ÆþÆþ 0 25.07.31 65
31525 ÇʵåÅ×½ºÆ®   ¾ÛÄÚ AK108 3¸ðµå OTEMU ƯÁÖÃà ±â°è½Ä Űº¸µå °ÅºÏÀ̵Áú ½ºÀ§Ä¡ ÂðÈ£»§ 0 25.07.31 76
31524 ´º½ºÅ¬¸³   A major milestone for players in Geometry Dash MercedesWalls 0 25.07.29 79
31523 ±âŸÁ¤º¸   What is today's Strands Hint? Miana 0 25.07.29 77
31522 ÇʵåÅ×½ºÆ®   30TB ´ë¿ë·® ½ºÅ丮Áö °ø°³µÈ ¾¾°ÔÀÌÆ® ½ÅÁ¦Ç° ¹ßǥȸ¿Í ¹ß´ë½Ä Èı⠿Àº£¸£´ºÅ©·Î³ª 0 25.07.29 92
31521 ´º½ºÅ¬¸³   Geometry Dash: Jump, Fly, Flip, and Reach The Destination! RussellWolfe 0 25.07.28 85
31520 ´º½ºÅ¬¸³   Speed Stars: A Sprinting Game That Makes Every Millisecond Count! RussellWolfe 0 25.07.28 78
 1 [2][3][4][5][6][7][8][9][10]