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°­Çѳ༮ÀÌ ³ªÅ¸³µ´Ù! DNDCOM Scamper X1300 D2 256MB

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ÀÛ¼ºÀÏ : 2006/02/20 01:18
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°­Çѳ༮ÀÌ ³ªÅ¸³µ´Ù! DNDCOM Scamper X1300 D2 256MB

 

 

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cyberten@nate.com

 

 

  ¿¹Àü XT½ÃÀý ¸ð³ëÅ©·Ò ¸ð´ÏÅ͸¦ ¾²´ø¶§°¡ ¾ü±×Á¦°°Àºµ¥.. ¹ú½á LCD¸ð´ÏÅͰ¡ ´ëÁßÈ­µÈ ½Ã´ë°¡ ¿Ô½À´Ï´Ù. ±×¸®°í ¼¼¿ùÀ» °ÅµìÇÒ¼ö·Ï, PC°ÔÀÓ¿¡ ´ëÇÑ »ç¿ëÀÚµéÀÇ ¿å±¸´Â ³ô¾Æ¸¸Á®°¬°í, ±× °á°ú 3D °¡¼Ó±âÀÇ ¼º´ÉÀº ¾öû³­ ¹ßÀüÀ» ÀÌ·ç¾ú´Ù. Ãʱ⿡´Â 3DFXÀÇ ºÎµÎ ½Ã¸®Áî°¡ õÇϸ¦ Áö¹èÇÏ¿´Áö¸¸, ³­µ¥¾ø´Â NVidiaÀÇ µîÀåÀ¸·Î 3DFX´Â »ç¶÷µéÀÇ ³ú¸®¼Ó¿¡¼­ »ç¶óÁ® °¬½À´Ï´Ù.
NVidiaÀÇ ±ÞºÎ»óÀ¸·Î ATiµµ Ãæ°ÝÀ» ¹Þ¾Ò´ÂÁö 3D±â´ÉÀ» °­È­ÇÑ Á¦Ç°À» ¼Ó¼ÓµéÀÌ ³»³õ±â ½ÃÀÛÇÏ¿´´Âµ¥. Radeon ½Ã¸®Áîµµ ±× °á°ú¹°ÁßÀÇ ÇϳªÀÌ´Ù. ÇöÀçÀÇ ±×·¡ÇÈ °¡¼Ó±â´Â ¿¹ÀüÀÇ Á¦Ç°°ú´Â Â÷¿øÀÌ Æ²¸° ¼º´ÉÀ» º¸¿©ÁØ´Ù.. ¿¹Àü DOS¿¡¼­ DOOMµîÀÇ °ÔÀÓÀ» ÇØº» »ç¶÷À̶ó¸é Áö±ÝÀÇ DOOM III°¡ ±×·¡ÇÈ»óÀ¸·Î ¾ó¸¶³ª ¸¹Àº ¹ßÀüÀ» º¸¿´´ÂÁö Àß ¾Ë°ÍÀÌ´Ù. ¿À´Ã ¼Ò°³ÇÒ Á¦Ç°ÀÎ DNDCOM Scamper X1300 D2 256MB´Â ATi Technology»çÀÇ Radeon X1300 Äھ »ç¿ëÇÑ Á¦Ç°ÀÌ´Ù. DNDCOMÀÇ ÁÖ·ÂÁ¦Ç°Àº ¸ÞÀκ¸µå ÀÌÁö¸¸ ±×·¡ÇÈÄ«µåµµ ²ÙÁØÇÑ Á¦Ç°À» Ãâ½ÃÇÏ¿© ư½ÇÇÑ ¶óÀξ÷À» º¸À¯ÇÑ È¸»çÀÌ´Ù. Scamper X1300 D2 256MBÀÇ °æ¿ì °¡Àå ÃÖ±Ù¿¡ Ãâ½ÃµÈ Á¦Ç°À¸·Î, Radeon X1300 Äھä¿ëÇßÁö¸¸, DDR2 ¸Þ¸ð¸®¸¦ »ç¿ëÇÏ¿© Ÿ X1300Á¦Ç°º¸´Ù ´õ¿í ºü¸¥ ¼Óµµ¸¦ Áñ±æ¼ö ÀÖ´Â Á¦Ç°ÀÌ´Ù. ÀÌÁ¦ ´õ ÀÚ¼¼È÷ Scamper X1300 D2 256MB¸¦ µé¿©´Ù º¸°Ú½À´Ï´Ù -_-/

 

 

  1. ¿Ü°ü

 

°Ñ¹Ú½º ¸ð½ÀÀÔ´Ï´Ù.. ScamperÀÇ °­·ÂÇÔÀ» »ó¡ÇÏ´Â °­·ÂÇÑ ±«¹°ÀÌ ±×·ÁÁ® ÀÖ±º¿ä ^_^
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¹Ú½º¸¦ ¿­¾îº¸¸é Ãæ°Ý¹æÁö¸¦ À§ÇÑ ¼¼½ÉÇÑ ¹è·Á°¡ µ¸º¸À̳׿ä ^^

 

 

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VGAÄ«µå, ¸Å´º¾ó, ¼³Ä¡ CD, TV-OUT Cable.



¹Ù·Î ¿À´ÃÀÇ ÁÖÀΰø Scamper X1300 D2 256MB µîÀå!

 

 

Äð¸µÆÒ¿¡µµ Scamper¸¶Å©¿Í µð¾ØµðÄÄÀÇ ¸¶Å©°¡ Ȧ·Î±×·¥Ã³¸® µÇ¾îÀÖ½À´Ï´Ù.

 

 

Ä«µå µÞ¸é¿¡´Â Á¦Ç°¸íÀÌ ÀûÈù ½ºÆ¼Ä¿¿Í EMIÀÎÁõ ½ºÆ¼Ä¿°¡ ºÎÂøµÇ¾îÀÖ½À´Ï´Ù.

 

 

½ºÆ¼Ä¿ÀÇ ³»¿ëÀ» º¸´Ï 128 Bit 256MB DDR II ¸Þ¸ð¸®¸¦ ä¿ëÇÑ Radeon X1300 Á¦Ç°À̳׿ä..

 

 

¿ä»õ´Â ±âº»ÀûÀ¸·Î ÀåÂøÀÌ µÇ°íÀÖ´Â D-SUB, DVI, S-VHS´ÜÀÚ°¡ ºÎÂøµÇ¾îÀÖ½À´Ï´Ù.

 

 

Ä𷯸¦ ºÐ¸®Çس»´Ï ºü¸¥ ¿­Àüµµ¸¦ À§ÇØ ¾ÆÁÖ ¸¹Àº¾çÀÇ ÄÄÆÄ¿îµå°¡ µµÆ÷µÇ¾îÀÖ¾ú½À´Ï´Ù.

 

 

Äð·¯ÀÇ Ç¥¸é ·¡ÇλóÅ´ Áß°£±ÞÀ̾ú½À´Ï´Ù.
ÀλóÀûÀΰÍÀº ÄÚ¾î ¼Õ»óÀ» ¹æÁöÇϱâÀ§ÇØ 4¸é¿¡ ½Ç¸®ÄÜÁöÁö´ë°¡ ¼³Ä¡µÇ¾îÀÖ´ÂÁ¡ÀÔ´Ï´Ù.

 

 

VGAÀÇ ÇÙ½É! VPUÀÔ´Ï´Ù!

 

 

ÀÎÇǴϾð»çÀÇ 2.5NS DDRII ¸Þ¸ð¸®ÀÔ´Ï´Ù.. Mhz·Î ȯ»êÇϸé 400MhzÁ¤µµµÇ°Ú³×¿ä..
DDRII ¸Þ¸ð¸®ÀÌ´Ï 800MhzÁ¤µµÀÇ ¼Óµµ·Î µ¿ÀÛÇÕ´Ï´Ù..

 

 

Àü¿øºÎ´Â ¸¹Àº Àü·ù¸¦ ¼Ò¸ðÇÏ´Â X1300 Äھ ÀûÇÕÇÏ°Ô ¾ÆÁÖ Æ°Æ°È÷ ¼³°èµÇ¾îÀÖ½À´Ï´Ù.

 

 

Àú Ç¥½Ã¸¦ º¸´Ï X1600Á¦Ç°°ú µ¿ÀÏÇÑ PCB¸¦ »ç¿ëÇϰí ÀÖÀ½À» ¾Ë ¼ö ÀÖ½À´Ï´Ù..

 

 

 

 

2. Á¦Ç° »ç¾ç ¹× ¼º´É

  1)Á¦Ç°»ç¾ç

µð¾ØµðÄÄ È¨ÆäÀÌÁö¿¡ Á¦Ç°¿¡´ëÇØ ³Ê¹« º¸±â ÆíÇÏ°í »ó¼¼È÷ ¼³¸íµÇ¾îÀÖ¾î ±×ºÎºÐÀ» ±×´ë·Î ÀοëÇÏ¿´½À´Ï´Ù. ¸Þ¸ð¸®ÀÇ °æ¿ì À§¿¡¼­ ¾ð±ÞÇß´Ù½ÃÇÇ ÀÎÇǴϾðÀÇ 2.5Ns DDRII ¸Þ¸ð¸®°¡ ä¿ëµÇ¾ú½À´Ï´Ù.

 

 

 

  2)X1300 Core Specification

 

Features
  • 105 million transistors on 90nm fabrication process
  • Four pixel shader processors
  • Two vertex shader processors
  • 128-bit 4-channel DDR/DDR2/GDDR3 memory interface
    • 32-bit/1-channel, 64-bit/2-channel, and 128-bit/4-channel configurations
  • Native PCI Express x16 bus interface
    • AGP 8x configurations also supported with external bridge chip
  • Dynamic Voltage Control
High Performance Memory Controller
  • Fully associative texture, color, and Z/stencil cache designs
  • Hierarchical Z-buffer with Early Z test
  • Lossless Z Compression (up to 48:1)
  • Fast Z-Buffer Clear
  • Z/stencil xache optimized for real-time shadow rendering
Ultra-Threaded Shader Engine
  • Support for Microsoft¢ç DirectX¢ç 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
  • Full speed 128-bit floating point processing for all shader operations
  • Up to 128 simultaneous pixel threads
  • Dedicated branch execution units for high performance dynamic branching and flow control
  • Dedicated texture address units for improved efficiency
  • 3Dc+ texture compression
    • High quality 4:1 compression for normal maps and two-channel data formats
    • High quality 2:1 compression for luminance maps and single-channel data formats
  • Multiple Render Target (MRT) support
  • Render to vertex buffer support
  • Complete feature set also supported in OpenGL¢ç 2.0
Advanced Image Quality Features
  • 64-bit floating point HDR rendering supported throughout the pipeline
    • Includes support for blending and multi-sample anti-aliasing
  • 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
    • Includes support for blending and multi-sample anti-aliasing
  • 2x/4x/6x Anti-Aliasing modes
    • Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
    • New Adaptive Anti-Aliasing feature with Performance and Quality modes
    • Temporal Anti-Aliasing mode
    • Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
  • 2x/4x/8x/16x Anisotropic Filtering modes
    • Up to 128-tap texture filtering
    • Adaptive algorithm with Performance and Quality options
  • High resolution texture support (up to 4k x 4k)
Avivo¢â Video and Display Platform
  • High performance programmable video processor
    • Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
    • DXVA support
    • De-blocking and noise reduction filtering
    • Motion compensation, IDCT, DCT and color space conversion
    • Vector adaptive per-pixel de-interlacing
    • 3:2 pulldown (frame rate conversion)
  • Seamless integration of pixel shaders with video in real time
  • HDR tone mapping acceleration
    • Maps any input format to 10 bit per channel output
  • Flexible display support
    • Dual integrated DVI transmitters (one dual-link + one single-link)
      • DVI 1.0 compliant / HDMI interoperable and HDCP ready
    • Dual integrated 10 bit per channel 400 MHz DACs
    • 16 bit per channel floating point HDR and 10 bit per channel DVI output
    • Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)
    • Complete, independent color controls and video overlays for each display
    • High quality pre- and post-scaling engines, with underscan support for all outputs
    • Content-adaptive de-flicker filtering for interlaced displays
    • Xilleon¢â TV encoder for high quality analog output
    • YPrPb component output for direct drive of HDTV displays*
    • Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
    • Fast, glitch-free mode switching
    • VGA mode support on all outputs
    • Drive two displays simultaneously with independent resolutions and refresh rates
  • Compatible with ATI TV/Video encoder products, including Theater 550
CrossFire¢â
  • Multi-GPU technology
    • Inter-GPU communication over PCI Express (no interlink hardware required)
  • Four modes of operation:
    • Alternate Frame Rendering (maximum performance)
    • Supertiling (optimal load-balancing)
    • Scissor (compatibility)
    • Super AA 8x/10x/12x/14x (maximum image quality)
HyperMemory¢â 2
  • 2nd generation virtual memory management technology
    • Improved PCI Express transfer efficiency
  • Supports rendering to system memory as well as local graphics memory

°£´ÜÈ÷ Âü°íÇϽöó°í ATi Technology»çÀÇ ±â¼úÀڷḦ ÀοëÇØ¿Ô½À´Ï´Ù. ÀÌÁß ÀλóÀûÀΰÍÀÌ Avivo±â¼úÀε¥ ATI»ç°¡ °³¹ßÇÑ µ¿¿µ»ó °¡¼Ó Ç÷§ÆûÀÎ AVIVO ºñµð¿À ±â¼úÀº °í±Þ AV ±â±â¿¡¼­¸¸ ±¸ÇöÀÌ °¡´ÉÇß´ø °íÈ­Áú ¿µ»óÀ» ±¸ÇöÇÒ¼ö ÀÖ´Â ±â¼úÀε¥ º»ÀÎÀÇ °æ¿ì µ¿¿µ»ó°¨»óÀ» ¾ÆÁÖ ¸¹ÀÌÇÏ´ÂÁö¶ó Á¤¸» ÇÊ¿äÇÑ ±â´ÉÀÌ´Ù.

 

 

     *Å×½ºÆ®¿ë »ç¾ç

CPU Intel Pentium D 920(2.8Ghz, Dual-Core, 2MB*2ea)
M/B MSI 945P Neo-F
RAM Hynix PC5300 1GB*2ea
HDD Seagate 7200.9 250GB(S-ATA II)
ODD BenQ DRW1650
PSU Antec Smart2 400W
O/S Windows XP SP2(Korean)
Driver Nvidia : 81.98, ATI : 6.14.10.6587

 

¼º´É Å×½ºÆ®¿¡´Â 3D Mark 2005, 2006À» ÀÌ¿ëÇÏ¿´À¸¸ç, ¶ÇÇÑ ºñ±³´ë»ó°úÀÇ Ã¼°¨¼º´É Â÷À̰¡ ÀÖ´ÂÁö ¾Ë¾Æº¸±â À§ÇØ °ÔÀÓÀ» Æò¼Ò¿¡ Áñ±â´Â Ä£±¸ÀÇ µµ¿òÀ»¹Þ¾Æ ÁøÇàÇÏ¿´½À´Ï´Ù.
¶ÇÇÑ ºñ±³Å×½ºÆ®´Â üÀÎÅØ Geforce 7800GTÁ¦Ç°À¸·Î ÁøÇàÇÏ¿´½À´Ï´Ù.

 

 


   1) 3D Mark Test

Geforce 7800GT-3D Mark 2005


 

Scamper X1300 D2 256MB-3D Mark 2005


 

Geforce 7800GT-3D Mark 2006
 

 

Scamper X1300 D2 256MB-3D Mark 2006
 

 

 

 

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