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°£Á¢ºñ±³ 3Dmark2001 º¥Ä¡¸¶Å© (Kyro2 vs. RadeonVE)
±èÁöÇÑ
Á¶È¸ : 651 ,2001/07/30 00:00 |
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¹æ±Ý 2´ëÀÇ Å×½ºÆ®º£µå ½Ã½ºÅÛ¿¡ °¢°¢ ATI RadeonVE¿Í Mark Kyro2¸¦ ¼³Ä¡ÇÑ ´ÙÀ½ 3D Mark 2001À» µ¹·È½À´Ï´Ù. Å×½ºÆ®º£µåÀÇ »ç¾çÀÌ °¢°¢À̶ó Á÷Á¢ÀûÀÎ ºñ±³´Â ¾È µÇÁö¸¸ Âü°í»ï¾Æ ¿Ã¸³´Ï´Ù.
* Å×½ºÆ®º£µå1 (ÆæÆ¼¾ö3 ½Ã½ºÅÛ)
ÆæÆ¼¾öIII-1GHz / 256MB (PC133 SDRAM) / 815EP(MSD P6IPA) / À©2000 ÇÁ·ÎÆä¼Å³Î SP2 / ´ÙÀÌ·ºÆ®X 8.00 + ATI RadeonVE (32MB)
* Å×½ºÆ®º£µå2 (¾Ö½½·Ð ½Ã½ºÅÛ)
¾Ö½½·Ð 1GHz / 256MB (PC2100 DDR-SDRAM) / AMD760+VIA8231(¾ß´©½º761) / À©2000 ÇÁ·ÎÆä¼Å³Î SP2 / ´ÙÀÌ·ºÆ®X 8.00 + Mark Kyro2 (32MB)
3D Mark ¼³Á¤Àº ¼·Î ´Ù¸¥ ºñµð¿ÀÄ«µåÀÓ¿¡µµ ºÒ±¸ÇÏ°í ´ÙÀ½°ú °°ÀÌ ¶È°°°Ô Á¶Á¤Çß½À´Ï´Ù.
- ÇØ»óµµ/»ö»ó¼ö : 1024x768, 32 bit color
- Antialiasing : None
- Frame Buffer : Double
- Texture Format : 32 bit
- Z-Buffer Depth : 24 bit
- Rendering Pipeline : D3D Software T&L
¸ÕÀú ÃÑÁ¡À» ºñ±³Çϸé, Kyro2@¾Ö½½·ÐÀÌ 2101, RadeonVE@Ææ3ÀÌ 1554·Î Ä«ÀÌ·Î2ÀÇ ¿ì¼¼ÀÔ´Ï´Ù.
Game 1 Car Chase - Low Detail
¢Ñ KyroII : 37.0 fps ¡Ú (49%¡è)
¢Ñ Radeon : 24.8 fps
Game 1 Car Chase - High Detail
¢Ñ KyroII : 6.9 fps (31%¡é)
¢Ñ Radeon : 10.0 fps ¡Ú
Game 2 Dragothic - Low Detail
¢Ñ KyroII : 35.0 fps ¡Ú (41%¡è)
¢Ñ Radeon : 24.9 fps
Game 2 Dragothic - High Detail
¢Ñ KyroII : 15.1 fps ¡Ú (27%¡è)
¢Ñ Radeon : 11.9 fps
Game 3 Lobby - Low Detail
¢Ñ KyroII : 58.4 fps ¡Ú (85%¡è)
¢Ñ Radeon : 31.6 fps
Game 3 Lobby - High Detail
¢Ñ KyroII : 17.8 fps ¡Ú (17%¡è)
¢Ñ Radeon : 15.2 fps
Fill Rate (Single-Texturing)
¢Ñ KyroII : 330.5 MTexels/s ¡Ú (267%¡è)
¢Ñ Radeon : 90.1 MTexels/s
Fill Rate (Multi-Texturing)
¢Ñ KyroII : 325.7 MTexels/s ¡Ú (41%¡è)
¢Ñ Radeon : 231.7 MTexels/s
High Polygon Count (1 light)
¢Ñ KyroII : 3.4 MTriangles/s ¡Ú (21%¡è)
¢Ñ Radeon : 2.8 MTriangles/s
High Polygon Count (8 lights)
¢Ñ KyroII : 1.7 MTriangles/s ¡Ú (21%¡è)
¢Ñ Radeon : 1.4 MTriangles/s
Environment Bump Mapping
¢Ñ KyroII : 74.4 fps ¡Ú (79%¡è)
¢Ñ Radeon : 41.6 fps
DOT3 Bump Mapping
¢Ñ KyroII : 35.3 fps ¡Ú (205%¡è)
¢Ñ Radeon : 17.4 fps
Vertex Shader Speed
¢Ñ KyroII : 20.6 fps ¡Ú (1%¡è)
¢Ñ Radeon : 20.4 fps
Point Sprite Speed
¢Ñ KyroII : 0.7 MSprites/s (53%¡é)
¢Ñ Radeon : 1.5 MSprites/s ¡Ú
°ÔÀÓ Å×½ºÆ®¿¡¼´Â Low Detail¿¡¼ Kyro2°¡ ¾ÐµµÀûÀÔ´Ï´Ù¸¸, High Detail¿¡¼´Â Å« Â÷À̸¦ º¸ÀÌÁö ¸øÇϰí ÀÖ±º¿ä. ƯÈ÷ Car ChaseÀÇ High Detail ºÎ¹®Àº Radeon VE¿¡ µÚÁö´Â ¼º´ÉÀ» º¸ÀÔ´Ï´Ù. Point Sprite Speed¸¦ Á¦¿ÜÇÑ ³ª¸ÓÁö ¸ðµç Ç׸ñ¿¡¼ Kyro2°¡ ¾Õ¼°í ÀÖ½À´Ï´Ù. ƯÈ÷ ½Ì±Û ÅØ½ºÃĸµ°ú ¹üÇÁ ¸ÅÇο¡¼´Â ¾ÐµµÀûÀ̱º¿ä.
ÇØ»óµµ µî ¿É¼ÇÀ» ´Þ¸®Çϰí, Å×½ºÆ®º£µå¸¦ ¼·Î ¹Ù²Ù¾î Á¡¼ö¸¦ ¸Å°Üº¼ Çʿ䰡 ÀÖ½À´Ï´Ù¸¸, ¿À´ÃÀº ¿©±â±îÁö¸¸ ÇÏÁÒ...^^;
- zeeHoney
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