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Beta Patch v1.05ÀÇ
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GENERAL - Updated some cvar docs
INTERFACE
- Added toggle functionality to movement commands (i.e. toggle crouch as
opposed to holding the button down) - Added in_togglecrouch, in_togglerun, &
in_togglezoom - Fixed g_voteFlags so that spectator and nextmap could be
individually toggled - Made print screen bindable. - Added mouse wheel
scrolling to server list (gui list boxes).
NETWORKING/MULTIPLAYER -
Bumped damage up on rocket jumping in multiplayer - Decreased damage from
chaingun to 25 in multiplayer - Exploding barrels to full damage to attacker
in multiplayer - Increased height for falling damage in multiplayer -
Made r_skipNewAmbient, r_skipSpecular, r_skipBump, and r_shadows cheat protected
- Made g_fov modifiable in mutiplayer from 90 to 110 - Changed server
protocol version from 1.33 to 1.34 - Fixed rocket launcher dealing no splash
damage to player at certain angle in Edge 2 - Added join messages when
players join an MP game. - Fixed players stuck spectating when no spectators
vote is passed.
RENDERING - r_aspectRatio now uses 0, 1, or 2 (4:3,
16:9, 16:10) - Fixed in-game videos disappearing if you go to the menu and
return
´Ù¿î·Îµå :
http://www.3dgamers.com/dl/games/doom3/d3_1_05_beta.exe.html
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