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Patch 1.3 change log
* Fixed a crash with the ForkLift when loading some levels. * Fixed a bug
that prevented levels from loading after saving in a previous level. *
Returned surround 5.1 sound option to the menu. * Fixed a mounted weapon
traverse problem. * Fixed a delay relating to tagging enemies in binocular
mode. * Improved tangent-space calculation to improve bumpmap quality. *
Anisotropic filtering disabled for some textures (light-maps, several lookup
textures, fall-off maps) for increased performance. * Improved syncronization in
multiplayer. * Fixed bug in leaning with different player classes. * Fixed
an invisible wall exploit in mp_freighter.
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