"ְ Į ī ŷڼ! µؾ
'3D ϴ Ͽ' "
'η - SLI : Part 2' Ϸ մϴ. Part 2 SLI Ʈ , 3D Ʈ ̿Ͽ 캸 մϴ.
(Ʈ ǰ Ư¡ SLI ϵ, Ʈ ÿ ѻ Part1 Ǿ ֽϴ)
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Ʈ ī带 ̱۷ Ŭ, SLI ø ؼ Ʈϰڽϴ. Ŭ Ŭ ھ - 526, - 1150MHz Դϴ. (⺻ Ŭ ھ - 500, - 1100MHz)
Ʈ |
CPU |
AMD Athlon 64 3000+ (Venice) |
M/B |
MSI K8N Diamond |
RAM |
MSI K8N Diamond (NVIDIA nForce 4 SLI) |
HDD |
SAMSUNG S-ATA II 160GB (7200/8M) |
OS |
Windows XP SP2 |
DirectX |
9.0c |
Driver |
NVIDIA ForceWare 71.89
NVIDIA nForce 4 Standalone Kit 7.12 |
1. ġŷ Ʈ
1) 3D MARK 03 3.6.0
翡 Geforce 6600 1024 x 768 5000븦 ִµ , GeForce 6600GT ֻ¿ 8000븦 ġ ־ ɿ ռٰ ֽϴ. SLI ó е̶ ۿ ʽϴ. (2 ӵ ʴ´ٰ , ó Ҹ Դϴ)
2) 3D MARK 05 1.2.0
GeForce 6600GT Shader 3.0 VS Profile, Ps Profile 3.0 Ȱȭ ֽϴ.
ī带 ϱ 3D MARK 05 SLI Ͻ ݴϴ. 翡 Geforce 6600 1024 x 768 2000븦 ִµ , ֻ¿ 4000뿡 ϴ ġ شٴ ̰ ϴ.
3) AquaMark 3
DirectX 9, Directx8, Direct7 ϰ ϴ ġŷ AquaMark 3 ġԴϴ. Ʈ Ʈ (1024 x 768 x 32, No FSAA, Anisotropy Filtering 4x, Antialiasing off, Maximum Details) Ͽµ SLI TOTAL, GFX ռ ū ̸ մϴ. ̴ DirectX ȥǾ ־ µ, DirectX 9 ȯϿ شٴ Ÿ ġũ ֽϴ.
2. Ʈ
1) FarCry 3
Part 1 SLI 캸Ҵ 'GPU ǥ' Դϴ. ȭ ϰ ִµ, óǰ ִµ , ϴܿ ϴ ü Ƿ 輱 ϴܿ ڸ ˴ϴ. ̸ ΰ GPU о ϰ ִ ִµ, SLI ܼ й谡 ƴ ȿ ϰ ֽϴ. (ε 뷱 : Ѹ ̵ ó شٴ Դϴ)
ִ Ӱ Ͽ ǥ Դϴ. Ʈ ϸ ִ SLI ռ , ī ɿ ʹ ս ū ̴ ʽϴ. (Anti Aliasing : High, Ʈ)
2) DOOM 3
ſ DOOM 3 High Quality ϰ Ʈ Ͽϴ.
̷ο Ȯ ִµ, SLI ػ شٴ Դϴ. ̿ ̱̳ Ŭ ְ ػ 1600 x 1200 ֽϴ. ̸ SLI ϰ ȯ濡 ֽϴ. (Geforce 6600GTԴ DOOM 3 ̹ ſ ƴմϴ. Ŭ ڸ и Ѱ谡 ְ, ų ִٴ Դϴ)
3) The Chronicles of Riddick
ȭ ΰ Ҹ ִ 'The Chronicles of Riddick' Ʈ ϰ ֽϴ. پ ȼ̴ ȯ ϴ ̰ӿ 'Shader Mode 2.0 ++' ϸ DOOM 3 ٴ Դϴ. Ư Geforce 6 'Shader Mode 2.0 ++' ־ ȭ ÷ ִµ, ŭ ϸ Ѵٰ Դϴ. Ʈ hader Mode 2.0 ++' Ͽϴ.
Ʈ SLI ɷ ֽϴ. ̱ ī ϶Ͽµ, SLI ̿ Ҹ ݴϴ. ÷̽ 'GPU ǥ' µ, ̴ SLI Ϻϰ ϴ. ̷ شٴ 鿡 SLI ϵ ֽϴ.
4) Ƽ SLI
'FarCry 3' Ƽ ɼ ִ ̸ ִ Դϴ. ( (a) ÿ 'Texture Filter Quality' ־ 'Very High' ߽ϴ) (a) (b) غ ϴ ĵ Ӱ Ͼ , , ʰ ܿ ֽϴ. (b) ִٴ , (a) ó ⸦ ϰ ϴ.
'FarCry 3' ü 캸 (a) ʳ, ǥǰ ̴ٶ ֽϴ. (a) ߿ ־ ݵ մϴ. ( (a),(b) Դϴ)
'DOOM 3' ְ Ƽ ɼ 'Ultra Quality' ġ 'Low Quality' غ ̸ ֽϴ.
'DOOM 3' dz (a) (b) غ Ÿ ü üǥ, 鿡 ̸ ݴϴ.
'The Chronicles of Riddick' ̴ ̸ ִµ, 1.1 ݻǴ , Geforce 6 2.0 ++ Ƴ ϴܿ ݻ簡 ̷ ֽϴ. ȭǥ ̴ κб ־ ȭ ˴ϴ.
ӵ ̴ ͵ ߿, ̷ Ƽ ο Ҿְ ˴ϴ. ġ ٸ ϴ Ͱ ް Ǵµ, Ƽ ̴ٺ ŭ ϸ ϰ ȴٴ Դϴ. ̶ SLI پ Ѹϰ ˴ϴ. ( Ʈ ػ Ƽ ϼ SLI Ͻñ ٶϴ) Ƽ ߸ ÷ϸ ֹ̰ µ, ð ʹٴ ó ɷ ˴ϴ.
3. 3D Ʈ Ʈ
1) 3D Studio MAX 7.0
SLI پ ʺй ٸ 뵵 鿡 3D Ʈ ϰ մϴ. ũ̼ǿ ī ε SLI ִ ִ Ʈ մϴ. rabbit.max εϿ ̱۾ ϰ ִϸ̼ Ͽ ڽϴ. (1920 x 1080, HDTV, avi, Divx 5.21, 100)
1920 x 1080 ̱۾ ־, ռ ݴϴ. ũ ̰ ʾҴµ, ι° Ʈ ǹ̸ ϰ Դϴ.
Dragon_Character_Ring.max Ϸ ϰ ̱۾, ִϸ̼ Ͽϴ. (640 x 480, avi, Microsoft Windows Media Video 9, 80)
̱۾ ð ɷ, ̰ ֽϴ. ϴ ð ۾ ϰ Ǵµ, Ʈ ū ۾ ̰ Ÿ̶ ֽϴ. ⺻ Geforce Open GL δٴ , ߰ SLI ý Ѵٸ ȿ ϴ. ð ɸ Ʈ γ ʿ Ͽٴ Դϴ.
4. VIVO Ȱ
SLI ɿ ̾߱⸦ ġ, 캼 VIVO Դϴ. 'SPARKLE GeForce 6600GT 256MB Platinum VIVO' SAA7115H Ĩ VIVO ϰ ־ TV, VTR پ մϴ. VTR ؼ RCA(Ʈ) ̺ غϿ, ī 'Ʈ VIVO ̺' ϸ ˴ϴ. ̾ Ǵ PowerProducer, ƴϸ ٿ ִ VirtualDub ̿ پϰ Ȱ ֽϴ. AV ´ڰ ִ ī Ͽ ȭ , PS2 Ȱ ֽϴ. VIVO ÷ پ Ƽ̵ ֽϴ.
5. η ӵ - SLI
Part 1 Part 2 ġ PC ĸ ̰ Ǿϴ. ŭ SLI 鿡 ־ ſ ð̾ٴ ̾߱⸦ ϰ ͽϴ. 'SPARKLE GeForce 6600GT 256MB Platinum VIVO' ̸ SLI ؼ غ ϰڽϴ.
'SPARKLE GeForce 6600GT 256MB Platinum VIVO' ü پ ־ϴ. 1.6ns 256MB GDDR3 SDRAM GeForce 6600GT ִ 忡 ӿ ־ϴ. VIVOĨ پ Ƽ̵ Ȱ뵵 ø Դϴ.
̷ ī 2 SLI ı ִµ, GeForce 6600 θ ϴ ְ ػ Ƽ ־ٴ ϰ ͽϴ. ΰ ī带 Ͽ ι ´ٰ , ǰ鵵 ̶ Ѵٸ Ʈ ִٰ ˴ϴ. 캸ҵ ̸ 谡Ű Ƽ ̸鼭, ӵ ϰ ʹٸ SLI Ǹ ϴ. (Ʈ Ͽ ػ Ƽ ϼ ̱ī ϴ) ӵ ġä ؼ SLI õҸ մϴ. پ ӵ 3D Ͽ ̶ ٿ ϴ.
ٿ NVIDIA SLIα µ, ̸ , VIA Ĩ ü鵵 Ͽ SLI о ϴ. ̷ν پ ȯ濡 SLI Դϴ.
ʵƮ ȸ ֽ ()µؾ̿ ()ٳͿ 帳ϴ.
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