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Ŀ´Ƽ õԽù
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Ŀ´Ƽ õԽù
| õ | ֱٴ۴ | ()
Ŀ´Ƽ õԽù
| õ | ֱٴ۴ | ()
Ŀ´Ƽ õԽù
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REXTech 8800GTS 320MB ְ Super-Over |
2001 Windows XP ߸ 6⸸ ο OS Windows Vista ߸ Ǿϴ. Windows Vista Aero Interface Ͽ GPU ó ϸ DirectX 10 ϴ OSԴϴ. Vista ÿ DirectX 10 ϴ ī尡 ϸ ߵǰ ֽϴ. DirectX 10 ϴ G80 GPU Geforce 8800GTS, GTX ̹ Ͽ ֱٿ G84, G86 GPU Geforce 8600, 8500 Ͽϴ. ATI ù R600Ĩ Direct X 10 ī尡 DirectX 10 뱳ü ӵǰ ֽϴ.
DirectX , ġ ֿ ֺ⸦ α ֵ ڰ ũνƮ APIԴϴ. DirectX DirectDraw, Direct3D, DirectVideo, DirectSound ̺귯 ϰ ֽϴ. DirectDraw 2D ó ϸ , , ۸ ϸ Direct3D 3D ϴ ̺귯 ̵ ϰ ֽϴ. DirectVideo AVi, MPEG óϱ ϰ DirectSound ī带 ϴ ̺귯 ä մϴ.
DirectX 1.0 ϰ ŵϿ DirectX 8 Pixel Shader Vertex Shader ϱ ߽ϴ. Vertex Shader , , ̿ ϴ óϴ Լ ؽ ǥ, ǰ Pixel Shader Vertex Shader Ƚ óմϴ. DirectX 9.0 Shader ѹ ó ִ ɾ Ǿϴ.
2007 DirectX 10 DirectX Ͽ Vista ԵǾ Ͽϴ. DirectX 9 ū CPU ʹ ϸ ִ DirectX 10 ̷ ذϱ CPU Ͽ Shader Model 4.0, Unified Shader Architecture մϴ. Shader Model 4.0 Unified Shader Architecture Ǿ Unified Shader Architecture Pixel Shader Vertex Shader Բ Geometry Shader ߰Ǿϴ. Ǿ ִ Shader Pipeline αӰ Pixel, Vertex Shader αϿ Ҵ ֽϴ. HDR ϱ R11G11B10 R9G9B9+5, 2 尡 ߰Ǿϴ. R11G11B10 ⺻ 庸 뷮 پ ̳ ǥ ֽϴ.
REXTech 8800GTS 320MB ְ Super-Over DirectX 10 Ϻ ϴ GPU G80 ī ϴ.
REXTech 8800GTS 320MB ְ Super-Over |
μ |
G80 |
̽ |
PCI-Express x16 |
ӵ |
GDDR3 880Mhz(1760Mhz) |
뷮 |
320MB |
|
320bit |
ھ Ŭ |
550Mhz |
̴ Ŭ |
1200Mhz |
̴ μ |
96 |
ROPs |
20 |
Ÿ |
NVIDIA External I/O, DirectX 10, OpenGL 2.0 , NVIDIA SLI |
REXTech 8800GTS 320MB ְ Super-Over 90nm G80 ھ ϰ 550Mhz ϰ 96 ̾ μ, 20 ROPs žϰ ̾ μ 1200Mhz մϴ. Hynix 1.1ns GDDR3 320MB, 320bit ־ ػ ó մϴ. Geforce 8800 GPUܿ ܺ ϴ NVIDIA External I/O ϰ SLI մϴ. REXtech 8800GTS 320MB ְ Super-Over ǰ ִ 翡 ۷ ǰ Ŭ Ŭ ǰ ۷ ǰ GPU/MEM +50MHz/+160MHz Ŭ ֽϴ.
G80 Unified Shader Architecture Lumenex Quanterm Ʈ մϴ. NVIDIA Lumenex ȭ ϴ ϶ ּȭ ϱ ߵ 16x CSAA, 16bit 32bit ε Ҽ ؽ , 128bit HDR, 10bit ÷ մϴ. Quanterm Ʈ , 帧 ó ˴ϴ.
Geforce 8 Series |
ǰ |
Geforce 8500 GT |
Geforce 8600 GT |
Geforce 8600 GTS |
Geforce 8800 GTS 320MB |
Geforce 8800 GTS 640MB |
Geforce 8800 GTX 768MB |
μ |
G86 |
G84 |
G80 |
̽ |
PCI-Express x16 |
ӵ |
GDDR3 400Mhz
(800Mhz) |
GDDR3 700Mhz
(1400Mhz) |
GDDR3 1000Mhz
(2000Mhz) |
GDDR3 800Mhz
(1600Mhz) |
GDDR3 800Mhz
(1600Mhz) |
GDDR3 900Mhz
(1800Mhz) |
뷮 |
256MB |
320MB |
640MB |
768MB |
|
128bit |
320bit |
384bit |
ھ Ŭ |
450Mhz |
540Mhz |
675Mhz |
500Mhz |
575Mhz |
̴ Ŭ |
900Mhz |
1180Mhz |
1450Mhz |
1200Mhz |
1350Mhz |
̴
μ |
16 |
32 |
96 |
128 |
ROPs |
NA |
20 |
24 |
Geforce 8 8500GT, 8600GT(GTS), 8800GTS 320MB(640MB) 8800GTX 6 ǰ Դϴ. ֻ ǰ Geforce 8800GTX Geforce 8800GTS 320MB GPUŬ 25Mhz, ӵ 100MHz(200MHz), 320bit 386bit ū ̴ ϴ. ̴ μ 96, 128 ̴ Ŭ 1200Mhz 1350Mhz ū ̰ ֽϴ. ֱ ߵǴ ̴ ó ߿ϹǷ ɿ ū ̸ ݴϴ. ǰ ϰ ִ Geforce 8800GTS 320MB 320bit, ̴ μ 96 64 ROPs 20 ־ ŷ ǰԴϴ.
Vista ̳ DirectX 10 ϴ ø̼ Vista Ultimate K DirectX 9.0 Ʈ ϰڽϴ. REXtech 8800GTS 320MB ְ Super-Over Ʈ ȸ ֽ ٳͿ REXtech 帳ϴ.
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REXTech 8800GTS 320MB ְ Super-Over |
REXtech 8800GTS 320MB ְ Super-Over ǰ ѱ ԵǾ ִ ǰ Ű Ǿ ֽϴ. Ű 8800GTS 320MB ī Quick Installation Guide, NVIDIA , Ʈ ̺, 6 ̺, DVI-I to VGA ƴ, ̹CD, SpellForce 2 Ǿ ֽϴ.
NVIDIA ϵ, Ʈ ġ ͼ, AS ѱ۷ Ǿ ֽϴ. Quick Installation Guide Turkish, English, Russian 8 NVIDIA ̹ DirectX ġ Ұϰ ֽϴ.
DVI D-SUB ִ DVI-I to D-SUB ƴ 2, 6 ̺ ʴ Ŀ ִ 4 to 6 ̺, Ʈ ̺ ϰ ֽϴ.
NVIDIA VGA Driver Compact Disk Speelforce2 DVD ǰ ϰ ֽϴ.
REXtech 8800GTS 320MB ְ Super-Over Geforce 8800GTS ۷ ǰ G80 ھ , ο ϴ ߿ ذϱ Ŵ ý Ǿϴ.
Geforce 8800GTS 320MB ºδ 2 DVI-I TV-OUT Ʈ Ǿ TV-OUT Ʈ Ʈ, Ʈ, S-Video Ͽ HDTV մϴ. Ʈ ȣ Yȣ(ֵ), Pr/Pbȣ() иؼ ϴ ȣ۷ ػ ϸ ϴ. nView ̿Ͽ ÷̸ Ͽ , Ȯ Dual-Link DVI 2560 x 1600 ػ ֽϴ.
Geforce 8800GTS 320MB GPU SLI Ŀ ϰ ֽϴ. NVIDIA SLI ATI Native CrossFire ī带 긴 Ͽ Ƽ GPU ִ Դϴ. Geforce 8800GTX 2 SLI ĿͰ SLI ϳ SLI Ŀ Ǹ ٸ ϳ Ŀ Ȱϱ ĿԴϴ.
Geforce 8800GTS 320MB 鿡 MIC, ROHS ũ S/N ƼĿ ֽϴ. ROSH EU ǰ ع ħ , , ī, 6ũ, PBB, PBDE ع ϴ Դϴ. Geforce 8800GTS 320MB ý ü Ǿ ü з ǻ̿ Ǹ Ͽϴ.
Geforce 8800GTS 320MB ī ŭ 6 ڰ ֽϴ.
Geforce 8800GTS 320MB PCI-Express ۵Ǿ PCI-Express AGP 30W 75W Һ ϸ 뿩 մϴ.
Geforce 8800GTS GTX ۷ ý ϰ ֽϴ. Geforce 8800GTS G80 GPU ھ, , External I/O, ο ϴ ðŰ ī ü ðŰ ý Ͽϴ. ý ˷̴, Ʈ ý ̿ Ʈũ ðŰ ̽ ܺη ϴ ֽϴ.
۷ ýۿ 4 Ǿ ־ µ ڵ ȸӵ մϴ. 4 Intel Core2Duo ǰ PWM ̿Ͽ ȸ ϴ Ŀ ȿ ϴ.
ϴ G80 ھκ ۵Ǿ Ʈ ´ Ʈũ лŵϴ.
Geforce 8800GTS ý ϴ ̱ е尡 , External I/O, ο Ǿ G80 ھ ߶ ֽϴ.
REXtech 8800GTS 320MB ְ Super-Over ǰ Geforce 8800GTS 640MB ۷ ȸ ״ ϰ ֽϴ.
REXtech 8800GTS 320MB ְ Super-Over 90 G80 ھ Ǿ Ʈ Ǿ ھ ȣϱ ȣ ֽϴ. G80 ھ 550MHz Ŭ 96 ̾ μ, 20 ROPs žϰ ֽϴ. Hynix 1.1ns GDDR3 320MB, 320bit ϰ 1760Mhz մϴ.
NVIDIA Geforce 8 Series ó NVIDIA External I/O(N10) ھ ϰ ܺ ϴ ھ äδ 10bit , RAMDAC, PureVideo HD, Dual-Link DVI, HDTV մϴ. HD ȣϱ HDCP Űҵ Ǿ ֽϴ.
Geforce 8800GTS 320MB 3Phase/1Phase Ǿ G80ھ 120W Һ ҺϿ PCI-E ϴ 75Wδ Ͽ 6 ڸ ϰ ֽϴ. Һ ū ŭ 400W̻ Ŀ ʿϸ 500W Ŀ մϴ.
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Ʈ ȯ |
ǻ ý |
CPU |
Intel Core2Duo E6300 (1.86GHz) |
RAM |
Hynix DDR2 6400 CL5 1G x 2EA (800MHz, 4-4-4-8) |
Mainboard |
GIGABYTE GA-965P-DQ6 1.1 Bios F7 |
Graphic Card |
Unitech LEGEND x1950GT 512MB DDR3 SUPER |
Power Supply |
Antec NEO HE550 |
OS |
Windows VISTA Ultimate K |
VGA Driver |
NVIDIA Forceware 158.18 beta Vista 32bit Driver
ATI Catalyst 7.3 Control Center Vista 32bit Driver |
ǻʹ ھ2 E6300, Hynix DDR2 PC6400 CL5 1G x 2EA, GA-965P-DQ6 ϰ ֽϴ. G80 CPU DirectX 10 ϹǷ CPUŬ ̰ dz DirectX 10 ϴ ø̼ǿ DirectX 9.0 Vista Ultimate K Ʈ Ͽϴ.
REXtech 8800GTS 320MB ְ Super-Over ī ATI X1950GT 512MB ڼ ϴ.
Unitech LEGEND x1950GT 512MB DDR3 SUPER |
μ |
ATI Radeon x1950GT |
̽ |
PCI-Express x16 |
ӵ |
GDDR3 1.3ns 600Mhz(1200Mhz) |
뷮 |
512MB |
|
256bit |
ھ Ŭ |
500Mhz |
ȼ ̴ |
36 |
ؽ ̴ |
8 |
Ÿ |
Native CrossFire , Zalman VF9 |
LEGEND x1950GT 512MB 80nm Radeon x1950GT GPU žϿ 12ȼ , 36 ȼ ̴ ְ 8 ý ̴ žϰ ֽϴ. 1.3ns GDDR3 512MB, 256bit Native CrossFire ϸ پ ִ Zalman VF9 Ǿ ֽϴ.
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Cascades |
Cascades NVIDIA DirectX 10 ϴ ø̼ DirectX 10 ű ̸ ֵ ۵Ǿϴ. Geforce 8 Series Cascades Ʈ â, , ġȯ ε GPU մϴ. Cascades ػ, Anti-Aliasing, Anisotropic Filtering ֽϴ.
Cascades ؽķ پ ؽ Ʈ ȭų Ʈ , ȭų ֽϴ.
Ʈ â(Procedural Geometry Creation) ü ϰ ü ̰ GPU óմϴ.
(Dynamic Particle Physics) ڸ GPU óϿ 帧, ǥմϴ.
ġȯ (Displacement Mapping) Pixel Shader Լ ̿Ͽ ϰ ü ΰ ¹ Ͽ ǥ մϴ.
̿ܿ ̾ ü ϴ 帣 ֽϴ. 帣 帣 ø Ȱȿ, , ġ Ÿϴ. ó 帧 ڿ ȿ پϴ. Geforce 8800GTS 320MB 1280x1024, 4xAA, AF x16 Ÿ 8800GTS 320MBδ ϴ.
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Performance |
Geforce 8800GTS 320MB ϱ ATI X1950GT 512MB ī尡 Ǿϴ. Vista ATI, NVIDIA ̹ ȣȯ ϱ ü Windows Vista Ultimate K 32bit Ͽϴ. NVIDIA ForceWare 158.18, ATI Catalyst 7.3 ȵ̹ 3DMARK06 1.1.0 Ǿϴ.
REXtech 8800GTS 320MB GPU 550MHz, 880MHz ۷ ǰ Ŭ ǰԴϴ. ATI Tool 0.27 ̿Ͽ ȭ ִŬ Ŭ GPU 665MHz, 950(1900)MHz Ͽϴ. Ʈ ATI X1950GT GPU 500MHz, 600MHZ GPU645MHz, 695MHz Ŭ Ͽϴ. ȭ Ŭ 3DMARK 3Dġȭ̳ ӿ Ŭ Ŀ ̼ ̳ ٿ ʴ Ŭ Դϴ.
CPU ī ɿ ִ ϱ CPU Ŭ Ʈ ⺻Ŭ 1.86GHz 3.5GHz Ŭ Ͽϴ.
3DMARK06, 1024x768 ػ Ʈ Դϴ. ϴ Default 1024x768, NoAA, Optimal, ⺻ Ŭ ATI X1950GT 5049, NVIDIA Geforce 8800GTS 320MB 8014 Ͽ 2965 ̸ ־ϴ. Anti-Aliasing Anistropic Filtering x1950GT 8800GTS 2802 ̸ Anti-Aliasing Anistropic Filtering ϶ ū ̰ ϴ.
GPU, Ŭ x1950GT NoAA 830, 6xAA 692 8800GTS NoAA 203, 8xAA 527 ̸ ־ Ư REXtech 8800GTS 320MB ۷ Ŭ ̱ Ŭ ̵ ϴ.
ݸ CPU ī带 Ŭ Default Ŭ x1950GT NoAA 1849, 6xAA 1216 ̸ ־ϴ. 8800GTS NoAA 2974, 8xAA 1061 8xAA NoAA CPU ɿ ǽϴ.
Ϲ ϴ 19ġ ػ 1280x1024 ػ Ʈ Դϴ.
GPU Ŭ CPU, GPU Ŭ x1950GT 731, 8800GTS 1553 ̳Ƿ 8800GTS CPUɿ ϴ. 8800GTS ִ ؼ CPU մϴ.
x1950GTӸ ƴ϶ 8800GTS ػ 8xAA, x16 AF ϶ ְ ֽϴ.
µ üũ 츦 1ð 1 üũϿ 30к 10е Full LoadϿ GPU ϸ ־ϴ. 90 G80 Ŵ ŭ̳ ߿ 鿡 ָ ƿ ֵ 8800GTS x1950GT µ ϴ. ATI x1950GT Idle 35, Full Load 50 Ͽ 8800GTS Idle 58, Full Load 69 Ͽϴ.
x1950GT 8800GTS ѷ ֽϴ. x1950GT Full Load ĸ ϴ ְ 8800GTS Full Loadÿ µ ۽ϴ. 8800GTS 5 µ ϰ ֽϴ.
Ȯ Vista ο Windows Aero ̽ GPU óϸDirectX 10 CPU ϸ ٿ 带 Ͽϴ. Ƿ 8800GTS DirectX 10 ϹǷ Idle ¿ Vista ̽ óϹǷ ° ƴѰ ˴ϴ.
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GAME |
Windows Vista ȯ濡 REXtech 8800GTS 320MB ӿ ü Ʈϱ Fraps ̿Ͽ Ͽϴ. Ʈ Rainbow Six Vegas, Neverwinter Night 2, Need for Speed Carbon̸ 1280x1024ػ, ȿ Ų ¿ Ʈ Ͽϴ.
Rainbow6 Vegas Ʈ 䱸ϴ x1950GT 20, 8800GTS 320MB 29.6 ־ϴ. x1950GT 8800GTS GPU, CPU Ŭص ϴ.
Neverwinter Night 2 8800GTS ŬϿ 峪 x1950GT 5-6 ־ϴ.
ATI ī忡 ȭ Need for Speed Carbon X1950GT ⺻Ŭ 29 ־ 8800GTS 25.3 ־ϴ. Windows XP 8800GTS 320MB 50 ־ Vista 8800GTS ȣȯ ־ Դϴ.
Windows Vista 8800GTS Ŭص ӿ ϴ. ̴ ֱ ̴ Ƿ GPU, CPU Ŭ ̴ μ Ŭ ü ɿ ū ִ ƴѰ ˴ϴ.
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REXtech 8800GTS 320MB ְ Super-Over |
ݱ REXTech 8800GTS 320MB ְ Super-Over 캸ҽϴ. 8800GTS 320MB 90nm G80 ھ ϸ 550MHz Ŭ ϸ 96 ̾ μ, 20 ROPs žϰ ϴ. Hynix 1.1ns GDDR3 320MB, 320bit , 1760MHz մϴ.
۷ Ŭ Ŭ DirectX 10 ϸ ֻ Geforce 8800GTX 768MB ݰ ̾ μ, ROPs 鼭 ϰ ֽϴ. DirectX 10 ϴ ø̼ 8800GTS 320MB Ȯ NVIDIA Cascades DirectX 10 ȿ 븦 Ŷ ˴ϴ.
ٸ Need For Speed Carbon Windows Vista ̹ ʿ ̸ 30 ϰ ִ ī DirectX 10 ϴ Cascades 1280x1024, 4xAA ȭ ε巴 ƽ ϴ.
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5
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̶ õּ. α ʾƵ õ Ͻ ֽϴ. |
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Խù |
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õȳ |
Խù õ ֽϴ.õ 5 ̸̻ ο Խù ɾ 帳ϴ.
Ʈ ̺Ʈ Ͻþ ǰ ư ֽϴ.
Ʈȳ ۼ : 20, õŬ : 2, õ 2, ۼ : 4 (2008.12.29Ϻ) |
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