nVIDIAÀÇ ±¸¼¼ÁÖ·Î ¶°¿À¸¥ Geforce FX 5600 Ultra¿Í Geforce FX 5200 UltraÀÇ Á¤½Ä ¸®ºä°¡ 3dgpu¿¡
Æ÷½ºÆÃµÇ¾î ±×µ¿¾È ±Ã±ÝÇØÇÏ´ø ¼º´ÉºÎºÐÀÇ Å×½ºÆ® °á°ú°¡ Æ÷½ºÆÃµÇ¾ú´Ù.
Geforce FX 5600 Ultra¿Í Geforce FX 5200 Ultra ±×¸®°í Geforce FX 5200Àº ÇöÀçÀÇ
Geforce4 TiÁ¦Ç°±º°ú Geforce4 MXÁ¦Ç°±ºÀ» ´ëüÇÒ°ÍÀÌ¸ç ¸ðµÎ Geforce FX 5800 Ultra°¡ Áö¿øÇÏ´Â
Pixel & Vertex Shader 2.0+À» ±×´ë·Î Áö¿øÇÏ´Â Á¦Ç°ÀÌ´Ù. ÀÚ¼¼ÇÑ ½ºÆå ºñ±³´Â ¾Æ·¡Ç¥¸¦ ÂüÁ¶Çϱ⠹ٶõ´Ù.(Ãâó :
3DGpu)
|
GeForce FX 5800 Ultra |
GeForce FX 5600 Ultra |
GeForce FX 5200 Ultra |
Transistors |
128 Million |
80 Million |
45 Million |
Process |
0.13 |
0.13 |
0.15 Enhanced |
AGP |
8x |
8x |
8x |
DirectX Version |
9+ |
9+ |
9+ |
Core Clock |
500mhz |
350mhz |
350mhz |
Memory Clock |
500mhz |
350mhz |
350mhz |
Memory Type |
DDR-II |
DDR |
DDR |
Memory Width |
128-bits |
128-bits |
128-bits |
Shader Pipes |
8 |
4 |
4 |
Vertex Shader Version |
2.0+ |
2.0+ |
2.0+ |
Pixel Shader Version |
2.0+ |
2.0+ |
2.0+ |
Pipelines |
8 |
4 |
4 |
RAMDAC Speed |
400mhz |
400mhz |
350mhz |
Max Resolution |
1280x1024 @ 85hz |
1280x1024 @ 85hz |
1280x1024 @ 75hz |
Textures Per Rendering Pass |
16 |
16 |
16 |
Crossbar Memory Architecture |
Yes |
Yes |
Yes |
Z-Compression |
Yes |
Yes |
No |
Color Compression |
Yes |
Yes |
No |
Z-Culling |
Yes |
Yes |
Yes |
Fast Z-Clears |
Yes |
Yes |
Yes |
À§ÀÇ Ç¥¸¦ º¸¸é Geforce FX 5600 UItra¿Í 5200 Ultra´Â Compression±â´ÉÀÇ Àû¿ëÀ¯¹«¿¡ µû¶ó¼ ´Þ¶óÁö´Â°ÍÀ»
º¼¼öÀִµ¥ ½ÇÁ¦ Å×½ºÆ®µÈ ¼º´É °á°ú´Â ¾Æ·¡¿Í °°´Ù.
Geforce FX 5600 UltraÀÇ ¼º´É Å×½ºÆ® °á°ú
Å×½ºÆ® »ç¾ç :
AMD AthlonXP 2700+@2280MHz Asus A7N8X Deluxe 512mb
Corsair XMS3200 DDR NVIDIA GeForceFX 5600 Ultra reference board w/42.72
drivers Two WD 40GB 7200RPM HD Windows XP Professional w/SP1 and
DX9 Samsung Syncmaster 950p 19"
Å×½ºÆ® °á°ú :


Geforce FX 5200 UltraÀÇ ¼º´É Å×½ºÆ® °á°ú
Å×½ºÆ® »ç¾ç:
Intel Pentium4 2.0GHz ASUS P4T-E 512MB PC800
RDRAM NVIDIA GeForce FX 5200 Ultra 128MB Reference
(325/650) Visiontek Xtasy GeForce4 Ti4200
128MB (250/500) Detonator 42.72 Drivers DirectX 9.0 Microsoft
Windows XP RC1
Å×½ºÆ® °á°ú:


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