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Code number: NV38 Naming: GeForceFX
6x00 (x = is undecided, logical calculation) Manufacture craft: 0.13 micro
metric system regulation Core overhead construction: Basically with
NV35 Core frequency: 500/550MHz Reveals saves the main line:
256 Reveals saves the type: DDR or GDDR-2 Reveals saves the capacity:
128/256M Reveals saves the frequency: 900/1000MHz, if uses the GDDR-2 work
?áã? to have the promotion the leeway, or has SE to fall the frequency
model Installs the contact surface: AGP 8X Other: OpenGL 2.0, DirectX 9
(PS 3.0, DX9.1 perhaps) Promotes the time: Computex either Comdex or at the
end of October
Code number: NV36 Naming: GeForceFX
5,700 Manufacture craft: 0.13 micro metric system regulation Core overhead
construction: 4/2 Core frequency: 400/500MHz Reveals saves the main line:
128 and 256 Reveals saves the type: DDR Reveals saves the capacity:
128/256M Reveals saves the frequency: 650./1000/8 billion (256 reveal saves)
MHz Installs the contact surface: AGP 8X Other: OpenGL 2.0, DirectX 9 (PS
3.0, DX9.1 perhaps) Promotes the time: Computex

Code number: R380 Naming: Radeon9800
XT Manufacture craft: 0.15 micro metric system regulation Core overhead
construction: 8/1 Core frequency: 425MHz (is highest?) Reveals saves the
main line: 256 Reveals saves the type: GDDR-2 Reveals saves the capacity:
128/256M Reveals saves the frequency: 800MHz (is highest or
below) Installs the contact surface: AGP 8X Other: OpenGL 2.0, DirectX
9 Promotes the time: Computex
Code number: RV360 Naming: Radeon9600
XT? Manufacture craft: 0.13 micro metric system regulation Core overhead
construction: 4/2 Core frequency: 450MHz (is highest?) Reveals saves the
main line: 128 Reveals saves the type: DDR and GDDR-2? Reveals saves the
capacity: 128/256M Reveals saves the frequency: 550/700/800MHz Installs
the contact surface: AGP 8X Other: OpenGL 2.0, DirectX 9 Promotes the
time: Computex
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