¾ó¸¶Àü ÀÚ»çÀÇ ±×·¡ÇÈÄ«µå ÅëÇÕ µå¶óÀ̹öÀÎ Catalyst µå¶óÀ̹ö v4.5¹öÁ¯À» °ø°³Çß´ø ATI¿¡¼ ¶Ç´Ù½Ã v4.6 ¹öÁ¯À»
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ATI´Â À̹ø ¹öÁ¯¿¡¼ Pixel Shader 2.0°ú Vertex Shader ÄÄÆÄÀÏ·¯ÀÇ °³¼±À» ÅëÇØ ÀÌ·¯ÇÑ ¼º´É Çâ»óÀ» °¡Á®¿Ô´Ù°í
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As with most
CATALYST¢â releases performance has increased in various
situations. The following performance gains are noticed:
- Pixel Shader compiler
improvements bring significant performance gains to PS 2.0 applications such
as Halo (2-3%), Tomb Raider (4-5%) and Mother Nature (4-5%). ShaderMark 2
shows numerous gains in the 3-6% range. The High Dynamic Range scenes in
ShaderMark (Tests 20 & 21) gain 10-15%.
- RADEON X800 driver tuning
improves performance for several Vertex-Shader-heavy tests. For example,
Battle of Proxycon, Troll's Lair and Mother Nature gain 9-15% on the RADEON
X800 PRO.
- Improvements in our surface
allocation and texture management code have increased performance for
resource-challenged cases. Re-Volt scores improve 25% at 1600x1200 across
several RADEON configurations. ShaderMark Test 14 (Veined Marble) improves
dramatically (up 380% at 1600x1200) on some 256MB products.
- Improvements in OpenGL driver
efficiency bring numerous small gains (1-3%) in Call of Duty, Wolfenstein -
Enemy Territory, Star Trek - Elite Force II, Serious Sam, Return to Castle
Wolfenstein and Quake III Arena.
- X800 memory tuning improves
Anti-Aliasing performance in a number of games and benchmarks. For example, at
4xAA, 3DMark2001 gains 4-7%, UT2003 Antalus and Asbestos Flybys improve 2-7%,
and the CodeCreatures score rises 15%.
Catalyst 4.6 Release Notes
CATALYST Windows 2000 4.6 - Driver Download
CATALYST Windows XP 4 .6 - Driver Download
CATALYST
Windows XP Media Center Edition 4.6 - Driver Download
Download ATI Multimedia Center 9.0
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